To bring population into your city you will need to build up Residences. Your population will live in them and you can visit them regularly to collect Coins and later in Chapter XXI - The Vallorian Legend a new resource called - Community Work as taxes.
Right from the beginning, Residences provide you with two very important features of the game:
Population is provided by Residences. The higher the level of a residential building the more population it provides. Population is needed for building new non-residential buildings and non-residential upgrades.
The population shown in the HUD is the "Available Population" which is given from "Total Population" - "Working Population".
Total population is the sum of population generated by all residences of the city
Working population is the sum of population used by all non-residential buildings
Coins
From Chapter I to XX, Coins are produced automatically over time from Residences without the need for you to give the order. You will only need to click on the building to collect Coins and store them in the Coin Storage. Coins are only available once they have been collected! At higher levels you can early collect them after 3 hours and its total production time is 24 hours.
Please note: From Chapter XXI onwards, Coins production will be the default choice in Residences of level 46 and above, but if you switch to Community Work production you will need to select Coins production option if you wish to produce them.
Remember, however, to keep your Coins balanced! They will be collectable only until your storage is full. Once, or if, this happens you have to spend Coins in order to collect more. Once your storage is full, you will see a red marker in it and your Coins will turn grey.
Coins are needed for a variety of things such as, unlocking technologies, construction, Goods production, building upgrades, World Map expeditions and so on, so be sure to keep up with their production on a regular basis.
Hint:If your Coin storage is getting full, you may want to visit the Trader and spend a few in the Wholesaler. Or you can upgrade your Main Hall instead so you have a larger storage.
Community Work
From Chapter XXI - The Vallorian Legend onwards, Community Work is also produced by Residences. However, although this is an automatic production you will have to choose between the production of Coins or Community Work.
Once the Community Work is selected, its production will start automatically until it is exchanged for Coins. You can early collect its production after a period of 3 hours and its total production takes 24 hours. Its production can be boosted with Culture Bonus like Coins and Supplies.
Please note: When you select any of the resources the clock will restart from 0 and you will lose the amount of uncollected resource previously chosen.
Please note: Like some other special resources, Community Work is also subject to 10% decay during the night.
Prosperity is needed to build some Chapter special buildings, if you wish to know more about this special requirement please visit the page dedicated to the subject.
Requirements
You can build a Residence via the Buildings menu. It needs a street connection to the Main Hall in order to produce its resources.
It can be moved, sold, rebuilt and upgraded.
Upgrade
Upgrading a Residence to the next level will increase:
The amount of produced Coins per time. So the production will be more efficient!
The amount of produced Community Work per time (only from Chapter XXI onwards). So the production will be more efficient!
The amount of Prosperity provided by the building (only from Chapter XXI onwards).
The amount of population. Population is very important because it is needed for building new non-residential buildings and for non-residential upgrades.
Residence Overview
From the Chapter VI - A Portal to the Past onwards, the required Goods for some residence upgrades will depend on your boosted Goods. This means that on the table you will see new icons : For Basic Goods, for Crafted Goods and for Magical Goods. Each icon will have a +1 or +2 indicator that represent your boosted good +1 or your boosted goods +2.
If your boosted good is Marble, then basic goods +1 will be Steel and +2 will be Planks. The used sequence is the one you can see in your Goods overview panel.
So to know which goods you will need to upgrade your residence to level 18 for example, you will need the second crafted good after your boosted one. For example if your boost is Crystal, then you will need 1020 of Silk, if your boosted good is Scrolls you will need 1020 of Crystal and if your boost is Silk you will need 1020 Scrolls.
Residence Elves
Residence Information Elves (Level 1 to 45)
Level
Requirements
Costs
Benefits
Amount
/h
Maximum
1
2x2
0
10s
200
31
80/h
5h
2
2x2
3
1m
900 110
4
118/h
5h30m
3
2x2
4
1h33m
2600 330
5
148/h
6h
4
2x3
12
1h57m
4700 610
28
261/h
6h30m
5
2x3
11
2h25m
6700 850
10
314/h
7h
6
2x3
6
2h58m
9800 1200
10
373/h
7h30m
7
2x3
4
3h36m
13.000 1500
12
425/h
8h
8
3x3
27
4h15m
16.000 2000
70
717/h
8h30m
9
3x3
7
4h23m
12.000 1700 85 80 90
20
811/h
9h
10
3x3
9
5h00m
13.000 1900 40 35 45
30
905/h
9h30m
11
3x3
7
5h08m
31.000 3800 65 60 70
30
1.000/h
10h
12
3x3
6
5h16m
31.000 3800 110 115 100
40
1.142/h
10h30m
13
3x3
7
5h25m
800 149 140 155
40
1.272/h
11h
14
3x3
8
5h33m
58.000 6700 145 140 135
40
1.391/h
11h30m
15
3x3
7
5h41m
7000 1700 203 220 198
50
1.500/h
12h
16
2x4
37
5h 09m
53.600 6690 380 390 400
20
1.680/h
12h30m
17
2x4
17
5h15m
1800 348 335 360
30
1.769/h
13h
18
2x4
18
9h46m
373.000 23.100 850 1020
40
1.859/h
13h30m
19
2x4
20
10h
312.000 16.300 1250 900
40
1.957/h
14h
20
4X3
137
13h53m
546.000 31.000 1800 1300
300
3.082/h
14h30m
21
4x3
35
14h03m
545.000 29.700 1600 1450
50
3.246/h
15h
22
4x3
46
14h 13m
589.000 32.800 1600 1800 1800
190
3.425/h
15h 30m
23
4x3
47
14h 22m
614.000 34.000 2000 1750 1500
110
3.612/h
16h
24
3x5
181
18h 6m
800.000 44.200 2200 2400 2100
450
4.763/h
16h 30m
25
3x5
68
18h 12m
860.000 48.200 2200 1000 1700
170
5.023/h
17h
26
3x5
76
18h 21m
1.080.000 68.200 1200 2000 2700
180
5.302/h
17h 30m
27
3x5
83
18h 27m
920.000 50.200 3700 3000 2700
200
5.611/h
18h
28
4x4
158
19h 51m
1.050.000 58.400 2900 3500 2900
400
6.324/h
18h 30m
29
4x4
108
19h 58m
1.050.000 55.300 2600 3100 4100
200
6.631/h
19h
30
4x4
120
20h 08m
1.100.000 58.600 3700 3600 4200
300
7.025/h
19h 30m
31
4x4
131
20h 15m
1.170.000 63.000 4100 3000 4500
300
7.399/h
20h
32
5x3
49
19h 08m
1.140.000 60.000 5300 5000 4200
100
7.463/h
20h 30m
33
5x3
150
19h 15m
1.190.000 63.000 5400 5600 4500
400
7.761/h
21h
34
5x3
209
20h 30m
150K 30K 5000 4000 3000
400
8.186/h
21h 30m
35
5x3
236
20h 45m
165K 35K 6000 5000 4000
400
8.651/h
21h 30m
36
5x4
1480
21h
260K 51K 24.000 24.000 24.000
2100
12.272/h
22h
37
5x4
1041
22h
310K 63K 29.000 29.000 29.000
700
12.954/h
22h
38
4x5
460
28h
345K 40.000 35.000 30.000 19.100
900
13.531/h
23h 30m
39
4x5
499
29h
345K 45.000 40.000 35.000 22.000
800
14.416/h
23h 30m
40
4x5
548
30h
389K 32.000 50.000 50.000 40.000
900
16.083/h
24h
41
4x5
602
30h
443K 37.000 60.000 60.000 45.000
1000
17.958/h
24h
42
6x4
2129
31h
630K 58.000 70.000 70.000 60.000
3600
24.083/h
24h
43
6x4
874
32h
640K 67.000 80.000 80.000 80.000
1500
26.916/h
24h
44
6x4
923
32h
3600K 75.000 90.000 90.000 90.000
1600
30.083/h
24h
45
6x4
1100
33h
4000K 84.000 101.000 101.000 101.000
1700
33.583/h
24h
Residence Information Elves (Level 46 and up)
Level
Requirements
Costs
Benefits
Amount
/h
/h
Maximum
46
5x5
1600
34h
4200K
3500
20
40.416/h
1/h
24h
117K
113K
113K
113K
47
5x5
1400
34h
4400K
2000
7
45.000/h
2/h
24h
126K
126K
126K
126K
48
5x5
1400
35h
4600K
3000
8
54.166/h
3/h
24h
150K
141K
141K
141K
49
5x5
1600
36h
4800K
4000
12
60.416/h
4/h
24h
161K
158K
158K
158K
Residence Humans
Residence Information Humans (Level 1 to 45)
Level
Requirements
Costs
Benefits
Amount
/h
Maximum
1
2x2
0
10s
200
31
88/h
5h
2
2x2
3
1m
1000 130
4
127/h
5,5h
3
2x2
4
1h 46m
3000 390
5
155/h
6h
4
2x2
6
2h 13m
5600 720
6
184/h
6,5 h
5
3x2
19
2h 45m
8800 1100
32
328/h
7h
6
3x2
5
3h 23m
12.000 1400
10
373/h
7,5h
7
3x2
4
4h 08m
16.000 2000
12
437/h
8h
8
3x2
5
5h 00m
21.000 2600
10
482/h
8,5h
9
4x3
57
6h 00m
19.000 2600 100 110 95
150
1.088/h
9h
10
4x3
9
6h 11m
12.000 1900 60 65 55
40
1.157/h
9,5h
11
4x3
9
6h 36m
42.000 5100 90 70 95
40
1.300/h
10h
12
4x3
9
6h 55m
41.000 5100 160 150 165
40
1.523/h
10,5h
13
4x3
9
7h 18m
1100 203 196 207
50
1.636/h
11h
14
4x3
10
7h 31m
79.000 9200 190 200 180
60
1.826/h
11,5h
15
4x3
9
7h 48m
10.000 3000 265 275 270
70
2.083/h
12h
16
5x2
38
6h 37m
73.000 9000 450 460 470
20
2.160/h
12,5h
17
5x2
21
6h 45m
9000 3300 410 432 420
30
2.230/h
13h
18
5x2
23
12h 13m
469.000 29.200 1000 1200
30
2.340/h
13h30m
19
5x2
25
12h 30m
395.000 20.800 1500 1100
40
2.457/h
14h
20
4X3
85
13h53m
546.000 31.000 1800 1300
170
3.103/h
14h30m
21
4x3
34
14h03m
545.000 29.700 1600 1450
50
3.266/h
15h
22
4x3
44
14h13m
589.000 32.800 1600 1800 1300
190
3.445/h
15h 30m
23
4x3
47
14h22m
615.000 34.000 2000 1750 1500
110
3.631/h
16h
24
3x5
181
18h 6m
800.000 44.200 2200 2400 2100
450
4.763/h
16h 30m
25
3x5
68
18h 12m
860.000 48.200 2200 1000 1700
170
5.023/h
17h
26
3x5
76
18h 21m
1.080.000 68.200 1200 2000 2700
180
5.302/h
17h 30m
27
3x5
83
18h 27m
920.000 50.200 3700 3000 2700
200
5.611/h
18h
28
4x4
158
19h 51m
1.050.000 58.400 2900 3500 2900
400
6.324/h
18h 30m
29
4x4
108
19h 58m
1.050.000 55.300 2600 3100 4100
200
6.631/h
19h
30
4x4
120
20h 08m
1.100.000 58.600 3700 3600 4200
300
7.025/h
19h 30m
31
4x4
131
20h 15m
1.170.000 63000 4100 3000 4500
300
7.399/h
20h
32
5x3
49
19h 08m
1.140.000 60.000 5300 5000 4200
100
7.463/h
20h 30m
33
5x3
150
19h 15m
1.190.000 63.000 5400 5600 4500
400
7.761/h
21h
34
5x3
209
20h 30m
150K 30K 5000 4000 3000
400
8.186/h
21h 30m
35
5x3
236
20h 45m
165K 35K 6000 5000 4000
400
8.651/h
21h 30m
36
5x4
1480
21h
260K 51K 24.000 24.000 24.000
2100
12.272/h
22h
37
5x4
1041
22h
310K 63K 29.000 29.000 29.000
700
12.954/h
22h
38
4x5
460
28h
345K 40.000 35.000 30.000 19.100
900
13.531/h
23h 30m
39
4x5
499
29h
345K 45.000 40.000 35.000 22.000
800
14.416/h
23h 30m
40
4x5
548
30h
389K 32.000 50.000 50.000 40.000
900
16.083/h
24h
41
4x5
602
30h
443K 37.000 60.000 60.000 45.000
1000
17.958/h
24h
42
6x4
2129
31h
630K 58.000 70.000 70.000 60.000
3600
24.083/h
24h
43
6x4
874
32h
640K 67.000 80.000 80.000 80.000
1500
26.916/h
24h
44
6x4
923
32h
3600K 75.000 90.000 90.000 90.000
1600
30.083/h
24h
45
6x4
1100
33h
4000K 84.000 101.000 101.000 101.000
1700
33.583/h
24h
Residence Information Humans (Level 46 and up)
Level
Requirements
Costs
Benefits
Amount
/h
/h
Maximum
46
5x5
1600
34h
4200K
3500
20
40.416/h
1/h
24h
117K
113K
113K
113K
47
5x5
1400
34h
4400K
2000
7
45.000/h
2/h
24h
126K
126K
126K
126K
48
5x5
1400
35h
4600K
3000
8
54.166/h
3/h
24h
150K
141K
141K
141K
49
5x5
1600
36h
4800K
4000
12
60.416/h
4/h
24h
161K
158K
158K
158K
Building Levels
Building levels Elves
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
Level 13
Level 14
Level 15
Level 16
Level 17
Level 18
Level 19
Level 20
Level 21
Level 22
Level 23
Level 24
Level 25
Level 26
Level 27
Level 28
Level 29
Level 30
Level 31
Level 32
Level 33
Level 34
Level 35
Level 36
Level 37
Level 38
Level 39
Level 40
Level 41
Level 42
Level 43
Level 44
Level 45
Level 46
Level 47
Level 48
Level 49
Click on each building level to see a bigger image.
Building levels Humans
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
Level 13
Level 14
Level 15
Level 16
Level 17
Level 18
Level 19
Level 20
Level 21
Level 22
Level 23
Level 24
Level 25
Level 26
Level 27
Level 28
Level 29
Level 30
Level 31
Level 32
Level 33
Level 34
Level 35
Level 36
Level 37
Level 38
Level 39
Level 40
Level 41
Level 42
Level 43
Level 44
Level 45
Level 46
Level 47
Level 48
Level 49
Click on each building level to see a bigger image.