Residence: Difference between revisions
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|style="background-color:#af895f;|After the Dwarves Chapter, the required Goods for upgrading your residences will depend on your boosted Goods. This means that on the table you will see new icons : [[File:Gds1.png]] For basic Goods, [[File:Gds2.png]] for Crafted Goods and [[File:Gds3.png]] for Magical Goods. Each icon will have a +1 or +2 indicator that represent your boosted good +1 or your boosted goods +2. | |||
If your boosted good is Marble, then basic goods +1 will be Steel and +2 will be Planks. The used sequence is the one you can see in your Goods overview panel. | If your boosted good is Marble, then basic goods +1 will be Steel and +2 will be Planks. The used sequence is the one you can see in your Goods overview panel. | ||
Line 268: | Line 268: | ||
|12h30m | |12h30m | ||
|- | |- | ||
|17 | |17 | ||
|2x4 | |2x4 | ||
|17 | |17 | ||
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|23.100 | |23.100 | ||
| | | | ||
|850[[File:Gds1p1.png|Basic Goods]]<br/> 1020[[File:Gds2p2.png|Crafted Goods]] | |850[[File:Gds1p1.png|Basic Goods]]<br/> 1020[[File:Gds2p2.png|Crafted Goods]] | ||
|40 | |40 | ||
|1.859/h | |1.859/h | ||
|13h30m | |13h30m | ||
|- | |- | ||
|19 | |19 | ||
|2x4 | |2x4 | ||
|20 | |20 | ||
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|16.300 | |16.300 | ||
| | | | ||
|1250 [[File:Gds2p1.png|Crafted Goods]]<br/> 900[[File:Gds3p1.png|Magical Goods]] | |1250 [[File:Gds2p1.png|Crafted Goods]]<br/> 900[[File:Gds3p1.png|Magical Goods]] | ||
|40 | |40 | ||
|1.957/h | |1.957/h | ||
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|31.000 | |31.000 | ||
| | | | ||
|1.800[[File:Gds1p2.png|Basic Goods]]<br/> 1.300[[File:Gds3p2.png|Magical Goods]] | |1.800[[File:Gds1p2.png|Basic Goods]]<br/> 1.300[[File:Gds3p2.png|Magical Goods]] | ||
|300 | |300 | ||
|3.082/h | |3.082/h | ||
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|29.700 | |29.700 | ||
| | | | ||
|1.600 [[File:Gds2p2.png|Crafted Goods]]<br/> 1.450[[File:Gds3p1.png|Magical Goods]] | |1.600 [[File:Gds2p2.png|Crafted Goods]]<br/> 1.450[[File:Gds3p1.png|Magical Goods]] | ||
|50 | |50 | ||
|3.246/h | |3.246/h | ||
Line 335: | Line 335: | ||
|32.800 | |32.800 | ||
| | | | ||
|1.600 [[File:Gds1p2.png|Basic Goods]]<br/> 1.800[[File:Gds2.png|Crafted Goods]]<br/> | |1.600 [[File:Gds1p2.png|Basic Goods]]<br/> 1.800[[File:Gds2.png|Crafted Goods]]<br/> | ||
1.800[[File:Gds3p1.png|Magical Goods]] | 1.800[[File:Gds3p1.png|Magical Goods]] | ||
|190 | |190 | ||
|3.425/h | |3.425/h | ||
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|34.000 | |34.000 | ||
| | | | ||
|2.000 [[File:Gds1.png|Basic Goods]]<br/> 1.750[[File:Gds2p2.png|Crafted Goods]]<br/> | |2.000 [[File:Gds1.png|Basic Goods]]<br/> 1.750[[File:Gds2p2.png|Crafted Goods]]<br/> | ||
1.500[[File:Gds3p2.png|Magical Goods]] | 1.500[[File:Gds3p2.png|Magical Goods]] | ||
|110 | |110 | ||
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| | | | ||
|2.200 [[File:Gds1p1.png|Basic Goods]]<br/> 2.400[[File:Gds2p1.png|Crafted Goods]] <br/> | |2.200 [[File:Gds1p1.png|Basic Goods]]<br/> 2.400[[File:Gds2p1.png|Crafted Goods]] <br/> | ||
2.100[[File:Gds3.png|Magical Goods]] | 2.100[[File:Gds3.png|Magical Goods]] | ||
|450 | |450 | ||
|4.763/h | |4.763/h | ||
|16h 30m | |16h 30m | ||
|- | |- | ||
|25 | |25 | ||
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|19h 30m | |19h 30m | ||
|- | |- | ||
|31 [[File:Ch13.png|For this level on you will need to research the Robust | |31 [[File:Ch13.png|For this level on you will need to research the Robust Residences 2 in chapter 13]] | ||
|4x4 | |4x4 | ||
|131 | |131 | ||
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|8.651/h | |8.651/h | ||
|21h 30m | |21h 30m | ||
|- | |||
|36 [[File:Ch16.png|25px|For this level on you will need to research the Advanced Elvenar Style Residences in chapter 16]] | |||
|5x4 | |||
|1480 | |||
|21h | |||
| - | |||
|260K | |||
|51K | |||
|24000[[File:good_marble_small.png|Marble]]<br>24000[[File:good_steel_small.png|Steel]]<br>24000[[File:good_planks_small.png|Planks]] | |||
|2100 | |||
|12.272/h | |||
|22h | |||
|- | |||
|37 [[File:Ch16.png|25px|For this level on you will need to research the Refined Elvenar Style Residences in chapter 16]] | |||
|5x4 | |||
|1041 | |||
|22h | |||
| - | |||
|310k | |||
|63K | |||
|29000[[File:good_marble_small.png|Marble]]<br>29000[[File:good_steel_small.png|Steel]]<br> 29000[[File:good_planks_small.png|Planks]] | |||
|700 | |||
|12.954/h | |||
|22 | |||
|} | |} | ||
====Residence Humans==== | ====Residence Humans==== | ||
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|29.200 | |29.200 | ||
| | | | ||
|1.000[[File:Gds1p1.png|Basic Goods]]<br/> 1.200[[File:Gds2p2.png|Crafted Goods]] | |1.000[[File:Gds1p1.png|Basic Goods]]<br/> 1.200[[File:Gds2p2.png|Crafted Goods]] | ||
|30 | |30 | ||
|2.340/h | |2.340/h | ||
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|31.000 | |31.000 | ||
| | | | ||
|1.800[[File:Gds1p2.png|Basic Goods]]<br/> 1.300[[File:Gds3p2.png|Magical Goods]] | |1.800[[File:Gds1p2.png|Basic Goods]]<br/> 1.300[[File:Gds3p2.png|Magical Goods]] | ||
|170 | |170 | ||
|3.103/h | |3.103/h | ||
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|29.700 | |29.700 | ||
| | | | ||
|1.600 [[File:Gds2p2.png|Crafted Goods]]<br/> 1.450[[File:Gds3p1.png|Magical Goods]]<br/> | |1.600 [[File:Gds2p2.png|Crafted Goods]]<br/> 1.450[[File:Gds3p1.png|Magical Goods]]<br/> | ||
|50 | |50 | ||
|3.266/h | |3.266/h | ||
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|32.800 | |32.800 | ||
| | | | ||
|1.600 [[File:Gds1p2.png|Basic Goods]]<br/> 1.800[[File:Gds2.png|Crafted Goods]]<br/> | |1.600 [[File:Gds1p2.png|Basic Goods]]<br/> 1.800[[File:Gds2.png|Crafted Goods]]<br/> | ||
1.300[[File:Gds3p1.png|Magical Goods]] | 1.300[[File:Gds3p1.png|Magical Goods]] | ||
|190 | |190 | ||
|3.445/h | |3.445/h | ||
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|34.000 | |34.000 | ||
| | | | ||
|2.000 [[File:Gds1.png|Basic Goods]]<br/> 1.750[[File:Gds2p2.png|Crafted Goods]]<br/> | |2.000 [[File:Gds1.png|Basic Goods]]<br/> 1.750[[File:Gds2p2.png|Crafted Goods]]<br/> | ||
1.500[[File:Gds3p2.png|Magical Goods]] | 1.500[[File:Gds3p2.png|Magical Goods]] | ||
|110 | |110 | ||
Line 807: | Line 833: | ||
|44.200 | |44.200 | ||
| | | | ||
|2.200 [[File:Gds1p1.png|Basic Goods]]<br/> 2.400[[File:Gds2p1.png|Crafted Goods]]<br/> | |2.200 [[File:Gds1p1.png|Basic Goods]]<br/> 2.400[[File:Gds2p1.png|Crafted Goods]]<br/> | ||
2.100[[File:Gds3.png|Magical Goods]] | 2.100[[File:Gds3.png|Magical Goods]] | ||
|450 | |450 | ||
|4.763/h | |4.763/h | ||
|16h 30m | |16h 30m | ||
|- | |- | ||
|25 | |25 | ||
Line 945: | Line 971: | ||
|8.651/h | |8.651/h | ||
|21h 30m | |21h 30m | ||
|- | |||
|36 [[File:Ch16.png|25px|For this level on you will need to research the Advanced Elvenar Style Residences in chapter 16]] | |||
|5x4 | |||
|1480 | |||
|21h | |||
| - | |||
|260K | |||
|51K | |||
|24000[[File:good_marble_small.png|Marble]]<br>24000[[File:good_steel_small.png|Steel]]<br>24000[[File:good_planks_small.png|Planks]] | |||
|2100 | |||
|12.272/h | |||
|22h | |||
|- | |||
|37 [[File:Ch16.png|25px|For this level on you will need to research the Refined Elvenar Style Residences in chapter 16]] | |||
|5x4 | |||
|1041 | |||
|22h | |||
| - | |||
|310k | |||
|63K | |||
|29000[[File:good_marble_small.png|Marble]]<br>29000[[File:good_steel_small.png|Steel]]<br> 29000[[File:good_planks_small.png|Planks]] | |||
|700 | |||
|12.954/h | |||
|22h | |||
|} | |} | ||
Revision as of 15:55, 16 April 2020
|
Residence
Purpose
To bring population into your city you will need to build up Residences. Your population will live in them and you can visit them regularly to collect Coins as taxes.
Residences provide you with two very important features of the game: Population and Coins.
Population is provided by Residences. The higher the level of a residential building the more population it provides. Population is needed for building new non-residential buildings and non-residential upgrades.
The population shown in the HUD is the "Available Population" which is given from "Total Population" - "Working Population".
- Total population is the sum of population generated by all residences of the city
- Working population is the sum of population used by all non-residential buildings
Coins are produced automatically over time from Residences without the need for you to give the order. You will only need to click on the building to collect Coins and store them in the Coin Storage. Coins are only available once they have been collected!
Remember, however, to keep your Coins balanced! They will be collectable only until your storage is full. Once, or if, this happens you have to spend Coins in order to collect more. Once your storage is full, you will see a red marker in it and your Coins will turn grey.
Unlocking technologies, construction, Goods production, buildings upgrade and World Map expeditions require Coins.
Hint:If your Coin storage is getting full, you may want to visit the Trader and spend a few in the Wholesaler. Or you can upgrade your Main Hall instead so you have a larger storage. |
Requirements
You can build a Residence via the Buildings menu. It needs a street connection to the Main Hall. It can be moved, sold, rebuilt and upgraded.
Upgrade
Upgrading a Residence to the next level will increase:
- The amount of produced Coins per time. So the production will be more efficient!
- The amount of population. Population is very important because it is needed for building new non-residential buildings and for non-residential upgrades.
Residence Overview
Residence Elves