Streets: Difference between revisions

From Elvenar Wiki EN
Jump to navigation
No edit summary
Line 7: Line 7:


[[File:streets_tab.png|center]]
[[File:streets_tab.png|center]]


====Requirements====
====Requirements====

Revision as of 11:02, 22 August 2016

Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png AncientWonder.png Chapters Expansion.png
Go back to: Buildings Overview

Streets

Purpose

With streets you can connect your buildings to the Main Hall. You will need them to activate the functionality of all buildings, except cultural ones.

Streets tab.png


Requirements

Building streets does not require a builder, nor do streets use any of your population, they will only require construction costs.


Upgrade

At the beginning your streets will be simple footpaths that only serve to connect your buildings to the Main Hall. However as you develop your city you may find the need to also improve your streets. For that you will need to unlock the corresponding technologies in the Research menu and then replace the old ones, but you will find it is worth it! Not only will the new streets embellish your city even more but they will also provide culture.


Center

To upgrade your streets you don’t need to remove the old ones, you can just place the new ones on top of them and they will be replaced. If by any chance, at a certain point you don’t have enough resources to keep placing the new streets, a red information will be shown.

Note : Selling or upgrading old streets will not give you back the resources you used to build them.


Streets Overview

Streets Elves

Streets Information Elves
Preview Description Costs Benefit
Foothpath elves.png

Footpath

A simple walkway to connect buildings with the Main Hall. - -
Simple trail elves.png

Simple Trail

An advanced walkway that shows progress in the village. 200Coins 50Supplies

5Marble 5Steel 5Planks

Culture 10
Cobbled road elves.png

Cobbled Road

A lot better than a typical trail, giving your growing town an appropriate infrastructure. 1.500Coins 600Supplies

10Crystal 10Scrolls 10Silk

Culture 20
Ornate street elves.png

Ornate Street

A very green and aesthetic street to make your people feel close to nature even in a prosperous city. 6.000Coins 1.500Supplies

20Elixir 20Magic Dust 20Gems

Culture 30
S Elves Dwarven.png

Dwarven Street

Elven and dwarven influences shape this elegant street. 10.000Coins 2.500Supplies

500Granite 10Copper

Culture 49
Elves7.png

Blossom Street

A street made of flourishing flowers, but still pretty resisting. 13.800Coins 3.000Supplies

138Sunflowers 11Ambrosia 68Nightshade

Culture 63
Orcselvestr.png

Wooden Trail

Built out of the scientific progress that Goblins made with research. They wanted to stay close to nature. 19.600Coins 3.400Supplies

440Hardshroom 59Powershroom 4Debris

Culture 77

Streets Humans

Streets Information Humans
Preview Description Costs Benefit
Foothpath humans.png

Footpath

A simple walkway to connect buildings with the Main Hall. - -
Simple trail humans.png

Simple Trail

An advanced walkway that shows progress in the village. 200Coins 50Supplies

5Marble 5Steel 5Planks

Culture10
Cobbled road humans.png

Cobbled Road

A lot better than a typical trail, giving your growing town an appropriate infrastructure. 1500Coins 600Supplies

10Crystal 10Scrolls 10Silk

Culture20
Ornate street humans.png

Luxury Street

A sturdy and lavish road to make your people feel wealthy and happy. 6.000Coins 1.500Supplies

20Elixir 20Magic Dust 20Gems

Culture30
S Humans Dwarven.png

Dwarven Street

Human and dwarven influences shape this elegant street. 10.000Coins 2.500Supplies

500Granite 10Copper

Culture 49
Humans7.png

Blossom Street

A street made of flourishing flowers, but still pretty resisting. 13.800Coins 3.000Supplies

138Sunflowers 11Ambrosia 68Nightshade

Culture 63
Orcshumstr.png

Rocky Road

A sturdy and lavish road to make your people feel wealthy and happy. 19.600Coins 3.400Supplies

440Hardshroom 59Powershroom 4Debris

Culture 77

Guest Races Streets

Guest Races Streets Information
Race Preview Description Costs Benefit
Dwarves Preview S Dwarfs Tracks.png

Portal Tracks

A special kind of street that connects Dwarven production facilities with the Portal where the Goods are stored. 40.000Coins 1.500Supplies Culture 28
Fairies Fairies.png

Flower Lane

A special kind of street that connects Fairies production facilities with the Portal where the Goods can be stored. 66.000Coins 4.600Supplies Culture 35
Orcs & Goblins Orcs Swamp.png

Swamp Trail

A street built on swampy ground that makes sure Orcs do not get stuck in the mud on their (vandalizing) way to the Rally Point. 69.000Coins 4.800Supplies Culture 43