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[[Category:Help]]
[[Category:Help]]


= Races =  
=== Races===
 
Right after you register an account and log onto the world (game server), you will get to choose if you want to play either as Elves or Humans.
 
 
[[File:Race Selection_New.png|700px|center]]
 


Right after you register an account and log onto the world (game server), you will get to choose if you want to play as either Elves or Humans.
The gameplay of both races will be pretty similar but your choice will influence some main traits:  
The gameplay of both races will be pretty similar but your choice will influence some main traits:  
# The look of your city will depend upon the race you’ve picked. Elves are magical beings, and live in close harmony with nature. Their building design will be very sophisticated. Humans are very ambitious and determined meaning they have a more medieval and industrialized style.  
# The look of your city will depend upon the race you’ve picked. Elves are magical beings, and live in close harmony with nature. Their building design will be very sophisticated. Humans are very ambitious and determined meaning they have a more medieval and industrialized style.  
# The military units that you have at your disposal will also differ. For example Elves will rely amongst other on Ents and Humans on Axe Barbarians.
# The military [[Units|units]] that you have at your disposal will also differ. For example, Elves will rely, amongst others, on Treants and Humans on Axe Barbarians.
Once we have a further world (game server) on Elvenar, you will have the opportunity to also play as the other race.  
There can be different worlds (game servers), so you may have the opportunity to try and play both races.


= City Map =
=== City Map ===


At the beginning you start with a limited area where you can build your city. The city map is an area divided into tiles in the form of a square grid where you can build up your city. You will start with 15x10 tiles.  
At the beginning, you start with a limited area to build your city. The City Map is an area divided into tiles that looks like a square grid and where you can place your first buildings, in order to start your city's development. You will start with 15x10 tiles.  


But of course your goal is to expand and your biggest challenge is to do the best of the space at your disposal. To increase your buildable area you can unlock expansions in the Research-Tree, gain them by completing all encounters in a province, or buy a Premium Expansion. Each city map expansion is an area of 25 tiles.


At the beginning you will already find two buildings on the map: The Main Hall and the Builder Hut.
[[File:city_start_human.png|700px|center]]




= Basic Resources=
But of course your goal is to expand and your biggest challenge is to make the best of the space at your disposal. To increase your buildable area you can unlock Expansions in the Research Tree, gain them by solving all Encounters in a Province, or buy a Premium Expansion. Each City Map Expansion has an area of 25 tiles (5x5).


[[File:help_crowns.png|Top bar, showing available crowns]]
At the beginning, you will already find two buildings on the City Map: The Main Hall and the Builders' Hut.


There are two basic resources in Elvenar, which will help you to grow up your city:
*The '''[[Main Hall|Main Hall]]''' is the center of your city and acts as your main storage. Most of the buildings need to be connected by streets to the Main Hall to make them functional.


*Coins: Coins are produced automatically over time from residences.
*In the '''[[Builders' Hut|Builders' Hut]]''' you will find your Builders. They will help you to construct and upgrade buildings and also to manage your current constructions.
*Supplies: To produce supplies you need to give an order in the workshop, for this production time is required.


= First steps =
=== Basic Resources ===
 
You should also take a look around your area to find a good tribe to join. It is always easier to fight and defend in a group. And it is a good way to meet some nice people!


There are two basic resources in Elvenar, which will help you to grow up your city:


[[File:HUDbasic.png|center|Top bar, showing available basic resources]]


[[File:help_radial.png|Radial menu example]]
*Coins: Coins are produced automatically over time from [[Residence|'''Residences''']].
*Supplies: To produce Supplies you need to place an order in the [[Workshop|'''Workshop''']]. Each type of production requires a different length of time.


You need the specified amount of Wood, Clay and Iron, as well as some free population. The exact amount depends on the kind of building and its level. The higher you want to upgrade the building, the more resources are needed for the next level.


{|align="center" cellpadding="1" width="100%"
{|align="center" cellpadding="1" width="100%"
  |style="background-color:#af895f;"|'''Hint:'''
  |style="background-color:#af895f;|'''Hint:''' As soon as they are ready, you can collect all your productions at the same time! You just need to click one of the production buildings and drag your mouse through all the others.
You can identify unlocked, but not yet constructed buildings, by a construction site in your village. In addition to this, a "+" symbol will be visible. You can already click on those sites to open the ring menu.
|}
|}


= Recruit units =
=== First steps ===
 
[[File:mentor_elves.png|right|link=]]
 
At the beginning of the game you should be aware of three things:


You can recruit your first [[Units|units]] in the [[Barracks|Barracks]]. To construct Barracks, you need to upgrade your [[Headquarters|Headquarters]] to level 2. First you will only be able to have Spearmen, for other units you need to upgrade the Barracks first. In the Unit overview you find a short description about the requirements for a certain unit and what it's characteristics are.
First, '''you can’t have a town without inhabitants (population)'''.
When you start building up your town, you should build a couple of Residences first. They ensure you have available population and generate Coins income. Most buildings you will want to build require inhabitants who can work in those buildings, and the construction costs consist mostly of Coins, which your Residences will generate. It is recommended you build at least eight Residences at the beginning. They are cheap and constructed in no time. Just don’t forget to connect them to the Main Hall using streets.


= Attacking other villages =
Secondly, '''you need to produce Supplies as soon as you have your Residences built.'''
They are a very valuable resource used to construct certain buildings, and later also to produce Goods and to train your battle units. Supplies can be produced in Workshops, so it is recommended you build at least three of these as soon as you have a few Residences. With enough Coins and Supplies, your core economy is already in place and running smoothly.


It is important, especially in the beginning, to constantly generate resources. An efficient way to do that is by plundering barbarian villages in your neighbourhood.
And third, '''you will need [[Culture|Cultural Buildings]] in your town.''' This will allow you to upgrade other buildings and keep your population producing at maximum efficiency. Your city space is limited and always will be. So, upgrading buildings to improve their properties is key to make the most out of the space you have available. To upgrade, you will need many Coins and Supplies as well as inhabitants and [[Culture|Culture]]. Therefore, In order to advance your town, always make sure you have an adequate Culture surplus.


[[File:help_barbs.png|Barbarian radial menu]]
If you have more available [[Culture|Culture]] than required for upgrades, your citizens will be happier and will produce more efficiently. To a certain extent, this will be the cheapest way to earn more Coins and Supplies. Just don’t overdo it! It doesn’t make sense to have a town full of [[Culture|Cultural Buildings]] but no [[Residence|Residences]] to live in.


To attack a village, switch to the map, click on an enemy village and chose the "Send army" button. You will see this window:
To make all this easy, just follow the guide who will show you these first stages and how to begin creating your city:


[[File:help_attackwin.png|Attacking/support screen]]
[[File:Begin1.png|center|700px]]<br>


In the top you can see the start and the target village of your army. Below that are some important values you should always have a look at before sending the troops.
[[File:Guide1.png|center|700px]]


{| width="100%"
Once your city is growing, it is a good time to go to the [[World Map|'''World Map''']] where you can see your Neighbors, "scout" Provinces, experience "Encounters" and start collecting items such as Relics and Knowledge Points.
!Number
!Icon
!Name
!Description
|-
|align=center|1
|align=center|[[File:TravelTime.png|Travel time]]
|align=center|Travel time
|This shows how long the army approximately needs to reach the target village.
|-
|align=center|2
|align=center|[[File:ArrivalTime.png|Arrival time]]
|align=center|Arrival time
|This is a rough estimation at what time the army will arrive at the target village.
|-
|align=center|3
|align=center|[[File:CombatStrength.png|Combat strength]]
|align=center|Combat strength
|The strength with which your units will fight in the target village. This value is influenced by the morale, the Grandmaster General and whether or not the target village lies in a province where your units have faith.
|-
|align=center|4
|align=center|[[File:CarryingCapacity.png|Carrying capacity]]
|align=center|Carrying capacity
|The amount of resources your units can plunder in the target village. The more units you send, the more you can raid from your victim.
|-
|align=center|5
|align=center|[[File:Discipline.png|Discipline]]
|align=center|Discipline
|This value shows the time deviation for the arrival at the target village. See discipline for more details.
|-
|align=center|6
|align=center|[[File:SupportBtn.png|Support]]
|align=center|Support
|If you want to support a friend, order your units to walk and stay at his or her village. You can always call them home if you need them yourself.
|-
|align=center|7
|align=center|[[File:AttackBtn.png|Attack]]
|align=center|Attack
|Your army will march to the target village, start a battle and, if victorious, plunder resources and walk back home.
|-
|align=center|8
|align=center|[[File:PresetBtn.png|Save as preset]]
|align=center|Save as preset
|You can save the number of units you have selected as a template and use it for future attack or support operations.
|-
|}


[[File:Worldmap1.png|center|500px]]


Only your own units that are currently available in your village are shown here.


[[Battles#Officers|Click here for an explanation of the Generals.]]
====First Quests====


{|align="center" cellpadding="1" width="100%"
To further your experience of the game and to help you build your city, you will be asked to complete a number of simple Quests:
|style="background-color:#af895f;"|'''Hint:'''
[[File:Firstquests1.png|center]]
You can create as many [[Presets|Presets]] as you want. For example, small farm armies with 100 Spearmen or a huge, offensive force with thousands of different units.


A Preset can also be used to easily recruit an number of set units in a village. You can also assign units to a Preset that are still locked for your village if you create the Preset within the Rally Point.


It is very convenient to create a Preset of your desired army in your village and use the Preset for recruiting.
[[File:Firstquestwindow1.png|center|700px]]
|}


= Why join a tribe? =
Complete all these Quests to gain super starter rewards!


Tribal Wars 2 can be played as a single-player game, but the original idea of Tribal Wars is to band together and play in teams. Not only will you have economical and military support to protect you from more advanced players, but you can also learn tactics and game mechanics from your fellow tribe members. Tribes are a fundamental part of the game that will greatly enhance your gaming experience and further your success on the leaderboards. Joining a tribe is highly recommended.
Now that your city is flourishing, it is a good time to go onto the [[World Map|'''World Map''']] where you can scout a few Provinces and start collecting Relics. Relics will become useful very soon. Every time you receive a Relic, you will also receive a “Knowledge Point”. Don’t forget to spend those points regularly in the Research Tree. This will unlock new buildings and other things that will help your city to progress.


Learn more about tribes on [[Tribes|this page]].
And one last bit of advice for beginners: '''Listen to your advisors!''' If you complete quests regularly, you will be generously rewarded, and it will be easy for you to proceed and advance in the game.

Latest revision as of 14:48, 7 May 2020


Races

Right after you register an account and log onto the world (game server), you will get to choose if you want to play either as Elves or Humans.


Race Selection New.png


The gameplay of both races will be pretty similar but your choice will influence some main traits:

  1. The look of your city will depend upon the race you’ve picked. Elves are magical beings, and live in close harmony with nature. Their building design will be very sophisticated. Humans are very ambitious and determined meaning they have a more medieval and industrialized style.
  2. The military units that you have at your disposal will also differ. For example, Elves will rely, amongst others, on Treants and Humans on Axe Barbarians.

There can be different worlds (game servers), so you may have the opportunity to try and play both races.

City Map

At the beginning, you start with a limited area to build your city. The City Map is an area divided into tiles that looks like a square grid and where you can place your first buildings, in order to start your city's development. You will start with 15x10 tiles.


City start human.png


But of course your goal is to expand and your biggest challenge is to make the best of the space at your disposal. To increase your buildable area you can unlock Expansions in the Research Tree, gain them by solving all Encounters in a Province, or buy a Premium Expansion. Each City Map Expansion has an area of 25 tiles (5x5).

At the beginning, you will already find two buildings on the City Map: The Main Hall and the Builders' Hut.

  • The Main Hall is the center of your city and acts as your main storage. Most of the buildings need to be connected by streets to the Main Hall to make them functional.
  • In the Builders' Hut you will find your Builders. They will help you to construct and upgrade buildings and also to manage your current constructions.

Basic Resources

There are two basic resources in Elvenar, which will help you to grow up your city:

Top bar, showing available basic resources
  • Coins: Coins are produced automatically over time from Residences.
  • Supplies: To produce Supplies you need to place an order in the Workshop. Each type of production requires a different length of time.


Hint: As soon as they are ready, you can collect all your productions at the same time! You just need to click one of the production buildings and drag your mouse through all the others.

First steps

Mentor elves.png

At the beginning of the game you should be aware of three things:

First, you can’t have a town without inhabitants (population). When you start building up your town, you should build a couple of Residences first. They ensure you have available population and generate Coins income. Most buildings you will want to build require inhabitants who can work in those buildings, and the construction costs consist mostly of Coins, which your Residences will generate. It is recommended you build at least eight Residences at the beginning. They are cheap and constructed in no time. Just don’t forget to connect them to the Main Hall using streets.

Secondly, you need to produce Supplies as soon as you have your Residences built. They are a very valuable resource used to construct certain buildings, and later also to produce Goods and to train your battle units. Supplies can be produced in Workshops, so it is recommended you build at least three of these as soon as you have a few Residences. With enough Coins and Supplies, your core economy is already in place and running smoothly.

And third, you will need Cultural Buildings in your town. This will allow you to upgrade other buildings and keep your population producing at maximum efficiency. Your city space is limited and always will be. So, upgrading buildings to improve their properties is key to make the most out of the space you have available. To upgrade, you will need many Coins and Supplies as well as inhabitants and Culture. Therefore, In order to advance your town, always make sure you have an adequate Culture surplus.

If you have more available Culture than required for upgrades, your citizens will be happier and will produce more efficiently. To a certain extent, this will be the cheapest way to earn more Coins and Supplies. Just don’t overdo it! It doesn’t make sense to have a town full of Cultural Buildings but no Residences to live in.

To make all this easy, just follow the guide who will show you these first stages and how to begin creating your city:

Begin1.png


Guide1.png

Once your city is growing, it is a good time to go to the World Map where you can see your Neighbors, "scout" Provinces, experience "Encounters" and start collecting items such as Relics and Knowledge Points.

Worldmap1.png


First Quests

To further your experience of the game and to help you build your city, you will be asked to complete a number of simple Quests:

Firstquests1.png


Firstquestwindow1.png

Complete all these Quests to gain super starter rewards!

Now that your city is flourishing, it is a good time to go onto the World Map where you can scout a few Provinces and start collecting Relics. Relics will become useful very soon. Every time you receive a Relic, you will also receive a “Knowledge Point”. Don’t forget to spend those points regularly in the Research Tree. This will unlock new buildings and other things that will help your city to progress.

And one last bit of advice for beginners: Listen to your advisors! If you complete quests regularly, you will be generously rewarded, and it will be easy for you to proceed and advance in the game.