Chapters: Difference between revisions
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In the end it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is a mutual growth for a brighter future for both of you! | In the end it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is a mutual growth for a brighter future for both of you! | ||
Once the "guest race" is strong enough to be on its own, has shared all its knowledge and has helped you to improve your own city, there is no need for their resources anymore and the settlement can be replaced with the next "Guest Race settlement". | |||
But be at rest, they will leave their mark in your city - with new buildings and technologies - so that you don't forget about them and so that you will always be remembered and proud of your accomplishments! | |||
====Requirements==== | ====Requirements==== |
Revision as of 15:09, 6 October 2015
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Guest Races
By following Elvenar quests and reading through its story, one understands that the lands of the old world of Elvenar were once populated by many different races... It was a place of prosperity, knowledge and where development reached the most unimaginable peak! However, for reasons yet involved in mysteries and secrecy, all races but Elves and Humans disappeared.
With your efforts, research for new technologies and magic discoveries, your city has evolved and prosper and your citizens have become brilliant, wise and a bit magical too. As a result, they discovered a way to visit other dimensions, where the souls of the lost races are roaming, and figured out a way to revive them.
Purpose
Knowing how to revive the souls of the lost races is not enough! You need to help them to gain shape and form and to get fully recovered and established!
As the newly revived race is weak at first, it will need your help bringing their culture back to former glory. To be able to do that you will allow the coming race to build a settlement within your city and although the economy of that settlement is closely linked to your town it will have additional rules and thus new challenges.
In the end it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is a mutual growth for a brighter future for both of you!
Once the "guest race" is strong enough to be on its own, has shared all its knowledge and has helped you to improve your own city, there is no need for their resources anymore and the settlement can be replaced with the next "Guest Race settlement".
But be at rest, they will leave their mark in your city - with new buildings and technologies - so that you don't forget about them and so that you will always be remembered and proud of your accomplishments!
Requirements
Settlements
Dwarves
Dwarven Buildings
Dwarven Buildings List Overview | |||||
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