Fellowships
Fellowships
Purpose
Fellowships are player communities where people of similar playstyle or interests gather to make their everyday play experience easier and more fun. You will see that being a part of a strong community will help your city to grow even more and that the path to prosperity and strength will become a lot smoother.
Requirements
There are no specific requirements for founding a Fellowship, other than not to be in one already. On the other hand to join a Fellowship you need to be accepted by one of the members with those rights. Fellowships are limited to 25 members.
Benefits
Fellowships offer plenty of benefits to their members, such as:
- Trade without a Fee - Trade without a Fee - Even if you have not discovered your fellows on the map, you will be able to trade with them without the Trader’s fee.
- Neighborly Help - Neighborly Help is available for all Fellowship members, meaning you can give and receive Neighborly Help to and from all your fellows, even the ones that are in far away cities.
- Circular Messages -All members of a Fellowship can send messages to be received by all the remaining members instantly.
- Fellowship Chat - By being a part of a Fellowship you can use the chat system to communicate with all your fellows, either to ask help for your city or just simply to say hello everyday.
Fellowship Titles & Rights
There are four available positions within a Fellowship, each of which have their set of rights and possibilities:
- Archmage - The Archmage is the leader of a Fellowship and as such he has all the rights of the other members. Being a leader, he can’t leave the fellowship without first promoting another member to Archmage. By doing so, he automatically becomes a Mage and can then leave. On the other hand he is the only member with rights to disband the Fellowship.
- Mages - A Mage has most of the rights in a Fellowship. On top of regular rights, he can edit the fellowship profile and change all its options and he can change members titles or even expel them.
- Ambassador - Ambassadors are regular Fellows that have the right to invite other players. They can also approve or reject members applications and delete previous invitations.
- Fellow - Every Fellowship member can use the Fellowship Chat, trade with other Fellows without a fee, give and receive Neighborly Help and send circular messages to all Fellows.
Found a Fellowship
By founding a Fellowship you will became the leader of a small community of players and receive the title of Archmage. To be able to found a fellowship you need to click on the “Fellowships button” on your profile and then click on the “Found button” on the screen that will be presented to you.
You will then be able to pick a name for your new Fellowship (max. 25 characters), write a description (max. 2000 characters) as well as choose and customise a banner for it.
Additionally you will be able to enable or disable applications and invites - If you disable applications, players won’t be able to apply to your fellowship and new members will only be accepted by invite. If you disable the invite function, you will only be able to add more members to your fellowship once someone applies to it.
Once you are done customizing all your options, you have founded your Fellowship - congratulations! You are now in the position to add more 24 other players to it. (both Humans and Elves)
The Fellowship Window
Once you found a fellowship you will be able to open your Fellowship window by clicking the Fellowship button on your profile.
You will then see 3 tabs:
- Overview - Here you will be able to see all the important information about your Fellowship: it’s name and description, how many members belong to it, Fellowship’s rank and score and it’s also the place where one can leave the Fellowship, edit it or disband it, depending on your Fellowship title.
- Members - This tab will allow you to see all the members belonging to the Fellowship, their rank and score and if you have enough rights, it is also the place where member titles can be changed.
- Aspirants - This tab will only be available for those members with certain titles and rights and it will allow you to manage all applications and invites of the Fellowship.
Editing a Fellowship
Archmages and Mages can, at all times, edit all Fellowship elements: name, banners, description, enable or disable applications and invites. For that just click the Edit Button in the Fellowship panel. For the banners there inumerous combinations possible of flags, colors and symbols you can choose from.
Inviting & Accepting Members
By going through the ranking's menu you can easily see which players are still without a Fellowship and invite them to yours. For that, click the player's name and select invite from the player’s context menu.
To your Fellowship you can also invite members that belong to another Fellowship. If you want to do that, you need to go to the ranking's window, click the player's name, select "view Fellowship" from the player's context menu and you will be taken to it's Fellowship window. Select the members tab and then invite the player.
In either case the the invited players need to accept the invitation before they can join your Fellowship and become members. Only the Archmage, Mages and Ambassadors can invite players. Once a player accepts the invite, he will be added to the Fellowship as a Fellow. If someone else has already invited certain player to your Fellowship you will see a tooltip message saying : "This player already has been invited to your Fellowship”.
Fellowships can disable the invite function in the Fellowship Profile Panel. This will prevent any member from placing an invite, the invite button will turn to grey and show a tooltip message with that information when hovered.
Changing Titles & Rights
As more people join you, it may be worth promoting some of your Fellows to certain positions within your Fellowship. You can find the descriptions by clicking on the icon in the Members tab of your Fellowship.