Expiring Buildings: Difference between revisions
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Some event rewards have great power, but this power will only last a limited time. We call these types of rewards Expiring Buildings. When the boost of this building has expired, the building can remain in your city, still giving a little benefit. | Some event rewards have great power, but this power will only last a limited time. We call these types of rewards Expiring Buildings. When the boost of this building has expired, the building can remain in your city, still giving a little benefit. | ||
=====Expiring Buildings Categories===== | |||
{| style="text-align: center" | {| style="text-align: center" | ||
Line 19: | Line 20: | ||
|[[File:Aw_hitpoints.png|Increase Troops Health]] +25% | |[[File:Aw_hitpoints.png|Increase Troops Health]] +25% | ||
[[File:Culture.png|24px]] | [[File:Culture.png|24px]] | ||
|5 days | |5 days | ||
|- | |- | ||
Line 36: | Line 37: | ||
|5 days | |5 days | ||
|- | |- | ||
| | |[[File:A_Evt_Expiring_LightMelee_Boost1_1.png|80px|Light Melee Monument]] | ||
|2x2 | |||
| Grants 75% more Attack value for all of your Light Melee Units. Bonus can be stacked. | |||
|[[File:light_melee.png|Increase light melee attack power]] +75% | |||
[[File:Culture.png|24px]] | |||
|5 days | |||
|- | |||
|[[File:A_Evt_Expiring_HeavyMelee_Boost1_1.png|80px|Heavy Melee Shrine]] | |||
|2x2 | |||
| Grants 75% more Attack value for all of your Heavy Melee Units. Bonus can be stacked. | |||
|[[File:heavy_melee.png|Increase heavy melee attack power]] +75% | |||
[[File:Culture.png|24px]] | |||
|5 days | |||
|- | |||
|[[File:A_Evt_Expiring_HeavyRanged_Boost1_1.png|80px|Heavy Ranged Powerup]] | |||
|2x2 | |||
| Grants 50% more Attack value for all of your Heavy Ranged Units. Bonus can be stacked. | |||
|[[File:long_ranged.png|Increase heavy range attack power]] +50% | |||
[[File:Culture.png|24px]] | |||
|5 days | |||
|- | |||
|[[File:A_Evt_Expiring_DwarvenArmorer.png|100px|Dwarven Armorer]] | |||
|2x3 | |||
|An old Dwarven Armorer uses the power of fire to forge special arms and show all the power of his race.<br>Grants 50% more Health Points to all Units | |||
|[[File:Aw_hitpoints.png|Increase Troops Health]] +50% | |||
[[File:Culture.png|24px]] | |||
|5 days | |||
|- | |||
|[[File:A_Evt_Easter_XXII_Ludibria_Ventis.png|100px|center]] | |||
|3x2 | |||
|A retired creation of Simia Sapiens. Whoever drinks from its waters will feel light in heart and can endure many hardships.<br>Gives a percentage of units every time you collect them from your Barracks, Training Grounds or Mercenary Camp. | |||
|[[File:Barracks_boosted.png|25px|Increase Units pick up]] +28% | |||
[[File:Culture.png|24px]] | |||
|10 days | |||
|} | |||
{| style="text-align: center" | {| style="text-align: center" | ||
Line 51: | Line 86: | ||
|[[File:WhishingWell.png|80px|Wishing Well]] | |[[File:WhishingWell.png|80px|Wishing Well]] | ||
|3x3 | |3x3 | ||
| A mysterious old spring, enchanted in beauty and power. Legend has it that it grants wishes to the lucky. You have the chance to win Diamonds, Goods, Coins or Supplies. | | A mysterious old spring, enchanted in beauty and power. Legend has it that it grants wishes to the lucky. You have the chance to win Diamonds, Goods, Coins, or Supplies. | ||
|Random reward | |Random reward | ||
|100 days | |100 days | ||
|- | |- | ||
|[[File:A_Evt_Expiring_PortalBoost1_1_0000.png|100px|Trading Outpost]] | |||
|2x2 | |||
|An outpost of the Blooming Trader Guild: Produces a Portal Profit Enchantment. This building will help you proceed through the Settlements more quickly by refilling your chapter specific Capped Goods. Produces a Coin Rain Instant for chapters 1-5. | |||
|Portal Profit 5% [[File:PortalProfit.png|30px|Portal Profit Spell]]<br>or<br>Coin Rain 10% every 48 hours (only for players between chapters 1-5) | |||
|50<br>days | |||
|- | |||
|[[File:Event_aut_2x2_03.png|100px|Monument of Ancient Knowledge]] | |||
|2x2 | |||
|A mysterious ancient excavation. A magical golden ball revolves, controlled by unknown powers. This rare building produces the Ancient Knowledge Enchantment. | |||
|Gives an Ancient Knowledge 3 Instant every 48 hours | |||
|100<br>days | |||
|- | |||
|[[File:A_Evt_Expiring_RefundTech1_1_0000.png|100px|Carting Library]] | |||
|2x1 | |||
|Wandering Sorcerers offer a source of Knowledge for every curious mind in Elvenar | |||
|Gives 1 KP every 24 hours | |||
|100<br>days | |||
|- | |||
|[[File:Event_Ferris_XIX.png|100px|Ferris Wheel Galore]] | |||
|2x3 | |||
|The Ferris Wheel is in town. Again! It is turning so fast, that visitors drop all kinds of different things from their cabin. | |||
|Produces various spells and resources | |||
|50<br>days | |||
|- | |||
|[[File:A_Evt_Generic_Arcane_Ferris_Wheel1.png|100px|Arcane Ferris Wheel]] | |||
|2x3 | |||
|Who says that sorcerers don´t have time for some fun! The wheel turns so fast that all sorts of crafting materials can be found scattered on the ground. | |||
|[[File:Spell_Fragment.png|30px|Spell Fragment]] '''or''' [[File:Booster.png|30px|Time Booster 30m]]'''or'''[[File:Combining_Catalyst_1.png|30px|Combining Catalyst]] | |||
|50<br>days | |||
|- | |||
|[[File:A_Evt_Expiring_TradingStation.png|100px|Trading Station]] | |||
|4x2 | |||
|This bumblebee is twinned with the Blooming Trader Guild. It's a new distraction for your population and the bumblebee will help you every 2 days. | |||
|Portal Profit 10% [[File:PortalProfit.png|30px|Portal Profit Spell]]<br>or Coin Rain 20% | |||
|50<br>days | |||
|- | |||
|[[File:A_Evt_Djinn.png|100px|Genie]] | |||
|4x3 | |||
|Exploring the Spire of Eternity you find an old and curious lamp. When you rub the lamp, the Genie appears! He takes up residence in your City, builds his own place, and offers you a wish every 12 hours. You have a chance to win Diamonds, Instants, and Knowledge Points. | |||
|Random reward | |||
|100<br>days | |||
|- | |||
|[[File:WinterMagic_Expiring_ElvenadeSC.png|100px|Elvenade Supply Carriage]] | |||
|2x3 | |||
|Everyone loves our Elvenade. This Supply Carriage also gives you a Portal Profit every 2 days. | |||
|Portal Profit 10% [[File:PortalProfit.png|30px|Portal Profit Spell]]<br>or Coin Rain 15% | |||
|50<br>days | |||
|- | |||
|[[File:GodessofWishes_2x2.png|80px|Goddess of Wishes]] | |||
|2x2 | |||
| The old statue is said to fulfill the wishes of those that pray in front of her. Each fulfilled wish, however, leaves little cracks in the stone for nothing lasts forever! You have a chance to win Diamonds, Knowledge Points, Goods, Supplies, and Coins. | |||
|Random reward | |||
|30 days | |||
|- | |||
|[[File:A_Evt_July_XXII_Savory_Bites.png|80px|Savory Bites]] | |||
|3x2 | |||
|Elvenar´r famous pet restaurant is open for business once again! Limited supply of delicious Pet Food makes a long waiting line inevitable. Production pick up every 45 hours. | |||
|[[File:Pet_food_small.png|Pet Food]]<br> every 45 hours | |||
|10 days | |||
|- | |||
|[[File:A_Evt_October_XXII_Lost_Outpost.png|80px|center]] | |||
|2x3 | |||
|An old outpost of the Spire that got lost in the swamps a long time ago. Production pick up in 50 hours. | |||
|[[File:SpectralStone.png|25px|Spectral Stone]] <br>after 50 hours. | |||
|50 hours | |||
|- | |||
|[[File:A_Evt_May_XXII_Decorative_Flower_A1.png|100px|Red Begonia Fields]] | |||
|1x1 | |||
|Red Begonias are the favorite flowers of traders and merchants. While blooming, these flowers will increase the amount of goods offered in Wholesaler Offers. | |||
|[[File:Trader_small.png|Wholesaler Offer Improvement]] +10% | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_May_XXII_Decorative_Flower_F1.png|100px|Blue Begonia Fields]] | |||
|1x1 | |||
|Blue Begonias are the best gift for your friends and neighbors. While blooming, these flowers will make the effect of neighborly help on cultural buildings last longer. | |||
|[[File:NHlongrime.png|30px|Increased Neighborly Help duration on Culture Buildings]] +5% | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_May_XXII_Decorative_Flower_E1.png|100px|Red Amaryllis Field]] | |||
|1x1 | |||
|Red Amaryllis will unveil the artisan´s passion for producing goods. While blooming, these flowers will make Magical Manufacturing Enchantments last longer. | |||
|[[File:Spell_good_production_boost_1.png|30px|Increased "Magical Manufacturing" Duration]] +3% | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_May_XXII_Decorative_Flower_B1.png|100px|Yellow Amaryllis Field]] | |||
|1x1 | |||
|The energetic colors of the Yellow Amaryllis will motivate all Workshop artisans. While blooming, these flowers will make the Power of Provisions Enchantments last longer. | |||
|[[File:Spell_supply_production_boost_1_bonus.png|Increased "Power of Provision" Duration]] +3% | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_May_XXII_Decorative_Flower_C1.png|100px|Blue Amaryllis Field]] | |||
|1x1 | |||
|Blue Amaryllis are used as decorations at parties and meetings due to their calming properties. While blooming, these flowers will make Ensorcelled Endowment Enchantment last longer. | |||
|[[File:Spell_neighborly_help_boost_1.png|30px|Increased "Ensorcelled Endowment" Enchantment Duration]] +3% | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_May_XXII_Decorative_Flower_D1.png|100px|Garden Stones]] | |||
|1x1 | |||
|Apart from being great decorations for gardens these stones are also used to sharpen swords and axes. While blooming, these fields will increase the Training Size for every Armory level in your city. | |||
|[[File: Add_training_cluster_size.png|Increased Training Size by 1 per total Armory level]] | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_December_XXII_Cryomana1_1_0012.png|100px|Cryomana]] | |||
|2x2 | |||
|This genius invention keeps Mana fresh for much longer. Unfortunately, the effect ends when the Chromafrost melts. | |||
|[[File:ManaDecay.png|Reduces Mana Decay]] 5% | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_December_XXII_Cryoseeds1_1_0012.png|100px|Cryoseeds]] | |||
|2x2 | |||
|This marvelous freezer keeps Seeds fresh for much longer. Unfortunately, the effect ends when the Chromafrost melts. | |||
|[[File:SeedDecay.png|Reduces Divine Seeds Decay]] 5% | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_December_XXII_Cryonurium1_0012.png|100px|Cryonurium]] | |||
|2x2 | |||
|This incredible place keeps Unurium fresh for much longer. Unfortunately, the effect ends when the Chromafrost melts. | |||
|[[File:Unurium_decay.png|Reduces Unurium Decay]] 5% | |||
|60<br>days | |||
|- | |||
|[[File:A_Evt_Exp_Merge_Dwarvengame_XXIII_Queens_Idol.png|100px|Queen's Idol]] | |||
|2x2 | |||
|This Queen's Idol radiates luck and prosperity, and visitors find themselves gifted with coins appearing near the statue. | |||
|[[File:coinboost.png|Boost Coins production]] 60% | |||
|25<br>days | |||
|- | |||
|[[File:A_Evt_Exp_Shuffle_Postal_XXIII_Glacial_Blossom1_1.png|100px|Glacial Blossom]] | |||
|1x1 | |||
|The cristalline beauty of Glacial Blossom increase the effect of "Power of Provision" Enchantment. | |||
|[[File:Spell_supply_production_boost_1_bonus.png|Power of Provision Boost]] 10% | |||
|45<br>days | |||
|- | |||
|[[File:A_Evt_Exp_Shuffle_Postal_XXIII_Gleaming_Blocks1_1.png|100px|Gleaming Blocks]] | |||
|1x1 | |||
|These exquisite translucent blocks increase the effect of "Magical Manufactoring" Enchantment. | |||
|[[File:Spell2boost3.png|Magical Manufactoring Boost]] 7.5% | |||
|45<br>days | |||
|- | |||
|[[File:A_Evt_Exp_Shuffle_Postal_XXIII_Glittering_Baubles1_1.png|100px|Glittering Baubles]] | |||
|1x1 | |||
|These naturally formed baubles increase the effect of "Ensorcelled Endowment" Enchantment. | |||
|[[File:Spell_Ensorcelled_Endowment_boost.png|Ensorcelled Endowment Boost]] 0.75% | |||
|45<br>days | |||
|- | |||
|[[File:A_Evt_Exp_Tile_Amuni_XXIV_Perfect_Planning_Solutions1_1.png|center|100px|Perfect Planning Solutions]] | |||
|3x2 | |||
|Master Menes' unparallaled ability to translate multiple scripts simultaneously boosts efficiency for all of his costumers. | |||
|[[File:GR6bst.png|Settlement Production Bonus]] 140% | |||
|20<br>days | |||
|- | |||
|[[File:Die_of_Fortune.png|80px|Die of Fortune]] | |||
|2x3 | |||
|Enchanted by a mischievous wizard, the die keeps life around the well full of delightful surprises and occasional exasperation. Production pickup every 12 hours. | |||
|Random reward | |||
|30 days | |||
|- | |||
|colspan="5" style="font-size:12px;text-align:center;"|Press on each building to see a bigger image. | |||
|} | |} |
Latest revision as of 19:35, 17 July 2024
Expiring Buildings
Some event rewards have great power, but this power will only last a limited time. We call these types of rewards Expiring Buildings. When the boost of this building has expired, the building can remain in your city, still giving a little benefit.