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[[Category:Help]]
[[Category:Help]]
{{Template:MenuBuildings_Overview}}
===The World Map===
===The World Map===


The World Map is an important part of Elvenar, so you will visit it quite frequently.
The World Map is an important part of Elvenar, so you will visit it quite frequently.
   
   
While exploring the World Map you will discover many different Provinces and other player's cities surrounding your own.
While exploring the World Map you will discover many different Provinces and other players' cities surrounding your own.
Elvenar is a mysterious world full of secrets, but it is also peaceful. So don’t hesitate to get in touch with your neighbors and the area around you. Actually, you can visit any city, right from the start.
Elvenar is a mysterious world full of secrets, but it is also peaceful. So don’t hesitate to get in touch with your neighbors and the area around you. Actually, you can visit any city, right from the start.


[[File:NewMap.png|700px|center]]
<br>
[[File:WorldMap_bottom_bar.png|center]]
<br>
{| style="text-align: center"
|-
!Number
!Icon
!Description
|-
|1
|Scouting
|When a Scout is active it sends you to the Province being scouted.
|-
|2
|Provinces Overview
|Opens a window that gives you information on all Scoutable and Incomplete Provinces. See '''[[World Map#Provinces Overview|Provinces Overview]]''' below.
|-
|3
|Navigate to City
|Takes you back your own City position on the World Map.
|-
|4
|Relic Overview
|Opens a window that shows all your Collected Relics and Production Boosts. Hover-over tooltip gives a quick view of Relics required for Boost Upgrade.
|-
|5
|Return Home
|Takes you back to your City.
|-
|6
|Research
|Opens the Research Tech Tree.
|-
|7
|World Map
|Takes you to the World Map. Shows a small Tournament icon during Tournaments.
|-
|8
|Tournament
|Available when you belong to a Fellowship. During a Tournament it takes you to the current Tournament Window.
|}


[[File:map.jpg|700px|center]]
===Scouting Provinces===


When you enter the World Map for the first time, you will immediately notice that most of the world is still unknown to you. In fact, the World Map is not much more than a rough draft, at the beginning. However, you can frequently send Scouts to bordering Provinces in order to gain more information about them. The Scouts will tell you how easy or hard it will be to scout a Province and will demand a lot of Coins for their efforts, but they are definitely worth the price.


===Scouting Provinces===
[[File:scout_palette.png|center]]


When you enter the World Map for the first time, you will immediately notice that most of the world is still unknown to you. In fact, the World Map is not much more than a rough draft, at the beginning. However, you can frequently send Scouts to bordering Provinces in order to gain more information about them. The Scouts demand a lot of Coins for their efforts, but they are definitely worth the price.
Hover over the Province to see the cost of scouting:


[[File:hover_cost.png|center]]


[[File:scout_palette.png|center]]
Click the Province to open the Scout's Note:


[[File:scouts_note.png|center]]


Once their work is done, the scouted Province gets a lot more detail and color. But most importantly, you can take a look inside it and search for [[Relics|Relics]].
Click the Scout button to commence scouting:


In addition, all bordering cities of that Province will also become "discovered". As a result,  trading with those neighbors becomes cheaper and you will be able to start giving them [[Neighborly Help|Neighborly Help]].
[[File:scouting.png|center]]


Once their work is done, the scouted Province gets a lot more detail and color. But most importantly, you can take a look inside it and search for [[Relics|Relics]].


[[File:scouting.png|center]]
In addition, all bordering cities of that Province will also become "discovered". As a result, trading with those neighbors becomes cheaper and you will be able to start giving them [[Neighborly Help|Neighborly Help]].


{|align="center" cellpadding="1" width="100%"
|style="background-color:#af895f;"|'''Hint:''' It is advisable to scout only the number of Provinces needed for the next chapter in the Research Tree. The cost for fighting or trading to complete the Province will increase with each newly scouted Province. And in later Provinces, you will need Orcs to be able to "negotiate" (produced in Armories level 20 and above).
|}


===Provinces===
===Provinces===


When you enter a Province you previously scouted, you can see more detailed information about it. While on their mission of discovery, your Scouts will spot interesting people and will mark their location with an exclamation mark.  
When you enter a Province you previously scouted, you can see more detailed information about it. While on their mission of discovery, your Scouts will spot interesting people and will mark their location with an exclamation mark.




Line 35: Line 86:




At first, all Provinces may look alike, but, if you look closely, you will see each Province type has its own special terrain, depending on the [[Relics|Relics]] it contains.
At first, all Provinces may look alike, but, if you look closely, you will see each Province type has its own special terrain, depending on the '''[[Relics|Relics]]''' it contains.
You may collect those [[Relics|Relics]] either by negotiating an Encounter, or fighting it. But, be aware, the [[Province Units|enemy units]] you will find on each Province type will also differ, so, be prepared!
You may collect those Relics either by negotiating an Encounter or fighting it. But, be aware, the enemy units you will find on each Province type will also differ, so, be prepared!




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|-
|-
|Basic Goods
|Basic Goods
|Advanced Goods
|Refined Goods
|Rare Goods
|Precious Goods
|-
|-
|[[File:Province_type_Marble.png|150px|Province of Marble]]
|[[File:Province_type_Marble.png|150px|Province of Marble]]
Line 59: Line 110:
|}
|}


=== Province Distance ===
The further you go, deep into the World Map, the more distant you get from your city. This means that not only will Scouts take longer to reach far away Provinces, but also it will cost you more Coins to scout them.
The Province Distance will also influence the [[Ranking|ranking points]] you get by solving each Encounter. You will get 1 ranking point per Encounter * Province Distance. For example, if you solve an Encounter in a Province, 3 Provinces away from your city (Distance 3), you will get 3 ranking points.


=== Province Distance ===
Fighting and negotiating will get progressively harder the further away you get from your city, requiring that you need to keep upgrading your city to cope with the demands.
The further you go, deep into the World Map, the more distant you get from your city. This means that not only will Scouts take more time to discover far away Provinces, but also it will cost you more Coins to achieve them.


The Province Distance will also influence the [[Ranking|ranking points]] you get by solving each Encounter. You will get 1 ranking point per Encounter * Province Distance. For example, if you solve an Encounter on a Province, 3 Provinces away from your city (Distance 3), you will get 3 ranking points.


[[File:Provincias.jpg|650px|center]]


[[File:Provinces_Distance.png|650px|center]]


{|align="center" cellpadding="1" width="100%"
|style="background-color:#af895f;|'''Hint:'''After entering each province sector you will be able to see how far that province is by looking at the ranking points it will give you when finishing the encounter successfully.
|}


===Collecting Relics===
===Collecting Relics===
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On each Province, you will meet a merchant who may offer you a [[Relics|Relic]]. And you just can’t have enough of these magical objects! But of course, they will come at a price. You may take the merchant's offer or maybe, you can find a way to use your troops to get the [[Relics|Relic]] and save your resources. It’s up to you!
On each Province, you will meet a merchant who may offer you a [[Relics|Relic]]. And you just can’t have enough of these magical objects! But of course, they will come at a price. You may take the merchant's offer or maybe, you can find a way to use your troops to get the [[Relics|Relic]] and save your resources. It’s up to you!


No matter how you get the [[Relics|Relic]], it will always increase your knowledge. In other words, for every Encounter you solve, you will receive a Knowledge Point you can spend in Research, to unlock technologies faster. The World Map is a great source of knowledge, you will see!
No matter how you get the [[Relics|Relic]], it will always increase your knowledge! In other words, for every Encounter you solve, you will receive a Knowledge Point you can spend in Research Tree, to unlock technologies faster, or invest in [[Ancient Wonders]]. The World Map is a great source of knowledge, you will see!


[[File:Solved_encounter.png|center]]
[[File:Solved_encounter.png|center]]


{|align="center" cellpadding="1" width="100%"
|style="background-color:#af895f;|'''Hint:'''By collecting [[Relics]] you can also increase the production boost for your [[Manufactories#Production_Boost|boosted Goods]].
|}
===Completing Provinces===
By completing Provinces you can also get additional rewards: Province Expansions and/or Rune Shards.
*You will receive a [[Expansions#Province_Expansions_Overview|Province Expansion]] as a reward when you solve all encounters of a certain number of Provinces. A tooltip in the Buildings Menu, on the [[Expansions#Province_Expansions_Overview|Province Expansion]], will show you how many “Completed Provinces” you have and how many are “Required for the next Expansion.”


===Province Expansions===
*After researching the first Ancient Wonders' Technology, every time you complete a province you will also get a random Rune Shard for one of the unlocked buildings, which you can find in the Ancient Wonders' Menu.


You will receive a [[Expansions#Province_Expansions_Overview|Province Expansion]] as a reward, when you solve all encounters of a certain number of Provinces. A tooltip in the Buildings Menu, on the [[Expansions#Province_Expansions_Overview|Province Expansion]], will show you how many “Completed Provinces” you have and how many are “Required for the next Expansion.”


[[File:reward_.png|center]]
[[File:reward_.png|center]]


===Provinces Overview===
[[File:Provinces_overview_scoutable.png|center]]
When you open the Provinces Overview, the Scoutable tab shows you:
* The direction of the Province on your map.
* The Encounter Ranking Points value.
* The type of Province (Marble, Crystal, Elixir, etc.).
* The difficulty to scout the Province: Very Easy - Very Hard.
* The Scout's Note or whether it is still locked.
You can also Navigate to each Province.
[[File:Provinces_overview_incomplete.png|center]]
In addition, the Incomplete tab shows you:
* The number of completed Encounters in each Province [[File:Completed_Encounters.png]]


===Neighboring Cities===
===Neighboring Cities===
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As said before, by exploring the World Map, you can both scout Provinces and visit every city right from the beginning!
As said before, by exploring the World Map, you can both scout Provinces and visit every city right from the beginning!


You can take a look into other players' cities, in order to get inspiration for you own, but once you Discover those cities, you will also be able to give them [[Neighborly Help|Neighborly Help]].
You can take a look into other players' cities, in order to get inspiration for your own, but once you "discover" those cities, you will also be able to give them [[Neighborly Help|Neighborly Help]].
 
At a certain point in the game, if you take a closer look, you may notice each neighbor has a different image representing their city. This is due to the fact that, as a player progresses through the Research Tree, the map reflects the city´s development.


At a certain point in the game, if you take a closer look, you may notice each neighbor has a different image representing their city. This is due to the fact that, when a player reaches a new Chapter, the map reflects the city´s development.


{| style="text-align: center"
{| style="text-align: center"
!colspan="5"|Cities Overview Elves
!colspan="5"|Cities Overview Elves
|-
|-
|[[File:Elves_City1.png|120px|First Segment]]
|[[File:Elves_City1.png|120px|Chapter I - The Arrival]]
|[[File:Elves_City2.png|120px|Second Segment]]
|[[File:Elves_City2.png|120px|Chapter II - Evolving]]
|[[File:Elves_City3.png|120px|Third Segment]]
|[[File:Elves_City3.png|120px|Chapter III - Ascending Magic]]
|[[File:Elves_City4.png|120px|Forth Segment]]
|-
|[[File:Elves_City5.png|120px|Fifth Segment]]
|[[File:Elves_City4.png|120px|Chapter IV - Wisdom and Wonders]]
|[[File:Elves_City5.png|120px|Chapter V - A Path to Heritage]]
|[[File:Elves_City6.png|120px|Chapter VI - A Portal to the Past]]
|-
|[[File:Elves_City7.png|120px|Chapter VII - Blossoms of Promise]]
|[[File:Elves_City8.png|120px|Chapter VIII - Mud and Mushrooms]]
|[[File:Elves_City9.png|120px|Chapter IX - Natives of the Continent]]
|-
|[[File:Elves_City10.png|120px|Chapter X - The Elvarian Sorcerers Society]]
|[[File:Elves_City11.png|120px|Chapter XI - Halflings]]
|[[File:Elves_City12.png|120px|Chapter XII - Elementals]]
|-
|[[File:Elves_City13.png|120px|Chapter XIII - Amuni]]
|[[File:Elves_City14.png|120px|Chapter XIV - Constructs]]
|[[File:Elves_City15.png|120px|Chapter XV - The Elvenar]]
|-
|[[File:Elves_City16.png|120px|Chapter XVI - Embassies]]
|[[File:Elves_City17.png|120px|Chapter XVII - Traders of Unur]]
|[[File:Elves_City18.png|120px|Chapter XVIII - Team Spirit]]
|-
|[[File:Elves_City19.png|120px|Chapter XIX - Revenge of the Exile]]
|[[File:Elves_City20.png|120px|Chapter XX - The Power of Music]]
|[[File:Elves_City21.png|120px|Chapter XXI - The Vallorian Legend]]
|-
|[[File:Elves_City22.png|120px|Chapter XXII - Harbours of the Deep]]
|
|
|-
|}
|}


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!colspan="5"|Cities Overview Humans
!colspan="5"|Cities Overview Humans
|-
|-
|[[File:Human_City_1.png|120px|First Segment]]
|[[File:Human_City_1.png|120px|Chapter I - The Arrival]]
|[[File:Human_City_2.png|120px|Second Segment]]
|[[File:Human_City_2.png|120px|Chapter II - Evolving]]
|[[File:Human_City_3.png|120px|Third Segment]]
|[[File:Human_City_3.png|120px|Chapter III - Ascending Magic]]
|[[File:Human_City_4.png|120px|Forth Segment]]
|-
|[[File:Human_City_5.png|120px|Fifth Segment]]
|[[File:Human_City_4.png|120px|Chapter IV - Wisdom and Wonders]]
|[[File:Human_City_5.png|120px|Chapter V - A Path to Heritage]]
|[[File:Humans_City6.png|120px|Chapter VI - A Portal to the Past]]
|-
|[[File:Humans_City7.png|120px|Chapter VII - Blossoms of Promise]]
|[[File:Humans_City8.png|120px|Chapter VIII - Mud and Mushrooms]]
|[[File:Humans_City9.png|120px|Chapter IX - Natives of the Continent]]
|-
|[[File:Humans_City10.png|120px|Chapter X - The Elvarian Sorcerers Society]]
|[[File:Humans_City11.png|120px|Chapter XI - Halflings]]
|[[File:Humans_City12.png|120px|Chapter XII - Elementals]]
|-
|[[File:Humans_City13.png|120px|Chapter XIII - Amuni]]
|[[File:Humans_City14.png|120px|Chapter XIV - Constructs]]
|[[File:Humans_City15.png|120px|Chapter XV - The Elvenar]]
|-
|[[File:Humans_City16.png|120px|Chapter XVI - Embassies]]
|[[File:Humans_City17.png|120px|Chapter XVII - Traders of Unur]]
|[[File:Humans_City18.png|120px|Chapter XVIII - Team Spirit]]
|-
|[[File:Humans_City19.png|120px|Chapter XIX - Revenge of the Exile]]
|[[File:Humans_City20.png|120px|Chapter XX - The Power of Music]]
|[[File:Humans_City21.png|120px|Chapter XXI - The Vallorian Legend]]
|-
|[[File:Humans_City22.png|120px|Chapter XXII - Harbours of the Deep]]
|
|
|-
|}
|}
===Tournaments===
The World Map is also the place where '''[[Tournaments]]''' take place! You can enter them only if you belong to a [[Fellowships|Fellowship]].
Every week, [[Tournaments|Tournament Events]] take place in your solved provinces of one type, which will rotate every week. This is also a great opportunity for you to get additional Relics, Knowledge Points and Rune Shards and, if you are one of the best, additional [[Ranking]] Points!

Latest revision as of 18:18, 21 September 2024

EVT.png TTC.png WT.png RT.png SPT.png NHT.png FT.png TT.png UT.png BT.png
Click on the icons to navigate through the pages.


The World Map

The World Map is an important part of Elvenar, so you will visit it quite frequently.

While exploring the World Map you will discover many different Provinces and other players' cities surrounding your own. Elvenar is a mysterious world full of secrets, but it is also peaceful. So don’t hesitate to get in touch with your neighbors and the area around you. Actually, you can visit any city, right from the start.

NewMap.png


WorldMap bottom bar.png


Number Icon Description
1 Scouting When a Scout is active it sends you to the Province being scouted.
2 Provinces Overview Opens a window that gives you information on all Scoutable and Incomplete Provinces. See Provinces Overview below.
3 Navigate to City Takes you back your own City position on the World Map.
4 Relic Overview Opens a window that shows all your Collected Relics and Production Boosts. Hover-over tooltip gives a quick view of Relics required for Boost Upgrade.
5 Return Home Takes you back to your City.
6 Research Opens the Research Tech Tree.
7 World Map Takes you to the World Map. Shows a small Tournament icon during Tournaments.
8 Tournament Available when you belong to a Fellowship. During a Tournament it takes you to the current Tournament Window.

Scouting Provinces

When you enter the World Map for the first time, you will immediately notice that most of the world is still unknown to you. In fact, the World Map is not much more than a rough draft, at the beginning. However, you can frequently send Scouts to bordering Provinces in order to gain more information about them. The Scouts will tell you how easy or hard it will be to scout a Province and will demand a lot of Coins for their efforts, but they are definitely worth the price.

Scout palette.png

Hover over the Province to see the cost of scouting:

Hover cost.png

Click the Province to open the Scout's Note:

Scouts note.png

Click the Scout button to commence scouting:

Scouting.png

Once their work is done, the scouted Province gets a lot more detail and color. But most importantly, you can take a look inside it and search for Relics.

In addition, all bordering cities of that Province will also become "discovered". As a result, trading with those neighbors becomes cheaper and you will be able to start giving them Neighborly Help.

Hint: It is advisable to scout only the number of Provinces needed for the next chapter in the Research Tree. The cost for fighting or trading to complete the Province will increase with each newly scouted Province. And in later Provinces, you will need Orcs to be able to "negotiate" (produced in Armories level 20 and above).

Provinces

When you enter a Province you previously scouted, you can see more detailed information about it. While on their mission of discovery, your Scouts will spot interesting people and will mark their location with an exclamation mark.


Scouted Province.png


At first, all Provinces may look alike, but, if you look closely, you will see each Province type has its own special terrain, depending on the Relics it contains. You may collect those Relics either by negotiating an Encounter or fighting it. But, be aware, the enemy units you will find on each Province type will also differ, so, be prepared!


Provinces Overview
Basic Goods Refined Goods Precious Goods
Province of Marble Province of Crystal Province of Elixir
Province of Steel Province of Scrolls Province of Magic Dust
Province of Planks Province of Silk Province of Gems

Province Distance

The further you go, deep into the World Map, the more distant you get from your city. This means that not only will Scouts take longer to reach far away Provinces, but also it will cost you more Coins to scout them.

The Province Distance will also influence the ranking points you get by solving each Encounter. You will get 1 ranking point per Encounter * Province Distance. For example, if you solve an Encounter in a Province, 3 Provinces away from your city (Distance 3), you will get 3 ranking points.

Fighting and negotiating will get progressively harder the further away you get from your city, requiring that you need to keep upgrading your city to cope with the demands.


Provincias.jpg


Hint:After entering each province sector you will be able to see how far that province is by looking at the ranking points it will give you when finishing the encounter successfully.

Collecting Relics

On each Province, you will meet a merchant who may offer you a Relic. And you just can’t have enough of these magical objects! But of course, they will come at a price. You may take the merchant's offer or maybe, you can find a way to use your troops to get the Relic and save your resources. It’s up to you!

No matter how you get the Relic, it will always increase your knowledge! In other words, for every Encounter you solve, you will receive a Knowledge Point you can spend in Research Tree, to unlock technologies faster, or invest in Ancient Wonders. The World Map is a great source of knowledge, you will see!

Solved encounter.png
Hint:By collecting Relics you can also increase the production boost for your boosted Goods.

Completing Provinces

By completing Provinces you can also get additional rewards: Province Expansions and/or Rune Shards.

  • You will receive a Province Expansion as a reward when you solve all encounters of a certain number of Provinces. A tooltip in the Buildings Menu, on the Province Expansion, will show you how many “Completed Provinces” you have and how many are “Required for the next Expansion.”
  • After researching the first Ancient Wonders' Technology, every time you complete a province you will also get a random Rune Shard for one of the unlocked buildings, which you can find in the Ancient Wonders' Menu.


Reward .png


Provinces Overview

Provinces overview scoutable.png

When you open the Provinces Overview, the Scoutable tab shows you:

  • The direction of the Province on your map.
  • The Encounter Ranking Points value.
  • The type of Province (Marble, Crystal, Elixir, etc.).
  • The difficulty to scout the Province: Very Easy - Very Hard.
  • The Scout's Note or whether it is still locked.

You can also Navigate to each Province.

Provinces overview incomplete.png

In addition, the Incomplete tab shows you:

  • The number of completed Encounters in each Province Completed Encounters.png

Neighboring Cities

As said before, by exploring the World Map, you can both scout Provinces and visit every city right from the beginning!

You can take a look into other players' cities, in order to get inspiration for your own, but once you "discover" those cities, you will also be able to give them Neighborly Help.

At a certain point in the game, if you take a closer look, you may notice each neighbor has a different image representing their city. This is due to the fact that, when a player reaches a new Chapter, the map reflects the city´s development.

Cities Overview Elves
Chapter I - The Arrival Chapter II - Evolving Chapter III - Ascending Magic
Chapter IV - Wisdom and Wonders Chapter V - A Path to Heritage Chapter VI - A Portal to the Past
Chapter VII - Blossoms of Promise Chapter VIII - Mud and Mushrooms Chapter IX - Natives of the Continent
Chapter X - The Elvarian Sorcerers Society Chapter XI - Halflings Chapter XII - Elementals
Chapter XIII - Amuni Chapter XIV - Constructs Chapter XV - The Elvenar
Chapter XVI - Embassies Chapter XVII - Traders of Unur Chapter XVIII - Team Spirit
Chapter XIX - Revenge of the Exile Chapter XX - The Power of Music Chapter XXI - The Vallorian Legend
Chapter XXII - Harbours of the Deep


Cities Overview Humans
Chapter I - The Arrival Chapter II - Evolving Chapter III - Ascending Magic
Chapter IV - Wisdom and Wonders Chapter V - A Path to Heritage Chapter VI - A Portal to the Past
Chapter VII - Blossoms of Promise Chapter VIII - Mud and Mushrooms Chapter IX - Natives of the Continent
Chapter X - The Elvarian Sorcerers Society Chapter XI - Halflings Chapter XII - Elementals
Chapter XIII - Amuni Chapter XIV - Constructs Chapter XV - The Elvenar
Chapter XVI - Embassies Chapter XVII - Traders of Unur Chapter XVIII - Team Spirit
Chapter XIX - Revenge of the Exile Chapter XX - The Power of Music Chapter XXI - The Vallorian Legend
Chapter XXII - Harbours of the Deep

Tournaments

The World Map is also the place where Tournaments take place! You can enter them only if you belong to a Fellowship. Every week, Tournament Events take place in your solved provinces of one type, which will rotate every week. This is also a great opportunity for you to get additional Relics, Knowledge Points and Rune Shards and, if you are one of the best, additional Ranking Points!