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Culture helps you to ensure your population is healthy, productive and happy. You will mainly need Culture to upgrade buildings (together with population and other resources).The higher the level of a building, the more Culture Points it will require.
Culture helps you to ensure your population is healthy, productive and happy. You will mainly need Culture to upgrade buildings (together with population and other resources).The higher the level of a building, the more Culture Points it will require.


You can get Culture mainly from Cultural Buildings, but also from Advanced [[Streets|Street types]] and [[Ancient_Wonders#Ancient_Wonders_Stats_Overview]].
You can get Culture mainly from Cultural Buildings, but also from Advanced [[Streets|Street types]] and [[Ancient_Wonders#Ancient_Wonders_Stats_Overview|Ancient Wonders]].


[[File:culture_tab.png|center]]
[[File:culture_tab.png|center]]

Revision as of 18:26, 8 July 2016

Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png AncientWonder.png Chapters Expansion.png
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Culture

Culture helps you to ensure your population is healthy, productive and happy. You will mainly need Culture to upgrade buildings (together with population and other resources).The higher the level of a building, the more Culture Points it will require.

You can get Culture mainly from Cultural Buildings, but also from Advanced Street types and Ancient Wonders.

Culture tab.png
Hint: Culture is not required to build level 1 buildings, only upgrades require it!


Culture Bonus

If you have more Culture than your upgraded buildings are currently using (“Required Culture”), the remaining “Available Culture” will give you a Culture Bonus, which will increase your base resources production of Coins and Supplies.

You can get temporary additional “Available Culture” when other players polish your cultural buildings through Neighborly Help. This will help you to get to the higher levels of Culture Bonus.

Required Culture.png


You can see how much you are producing with the help of the Culture Bonus, and what your regular production would be without it. Enter your Residence or Workshop and you will see an Icon indicating your production has a bonus, hover your mouse over it and you will see the information on a tooltip.

Culture Bonus icons.png


There are 4 basic levels of Culture Bonuses:

Culture Bonus II.png


Level 1 will increase your production rate from the standard 100 % to 125 %. You should definitely try to get this.

Level 2 will increase it from 125 % to 150 % and it will worth your while to reach this Bonus level on your own.

Level 3 will increase it from 150 % to 160 %, this Bonus level is intended to be reachable through Neighborly Help.

Level 4 will increase it from 160 % to 170 %, only a steady flow of Neighborly Help will ensure you can get this Bonus without having to occupy too much space with Cultural Buildings.


Hint: You can get additional temporary Culture Bonus levels by using Spells! Ensorcelled Endowment, allows you to enchant your cultural buildings so that, when they receive Neighborly Help, your total culture bonus will increase directly 5%.


TempBonlel.png


Cultural Buildings

Purpose

With Cultural Buildings you will make your city more beautiful and you will increase your available Culture. After unlocking a Cultural Building in the Research Tree, you will be able to build it via the Buildings Menu, if you have the required resources.


Requirements

You need to unlock Cultural Buildings in the Research Tree. They can be moved, sold and rebuilt. They cannot be upgraded.

Sell Cultural Buildings: Over time, you will research newer Cultural Buildings which will give more Culture. Often it will make sense to replace your older Cultural Buildings with the newer ones, to save space in your city. By selling a Cultural Building you will receive back part of the resources you have spent to build it. Premium Cultural Buildings however will not give back Diamonds.

Sell Cultural.png


Cultural Buildings Overview

Cultural Buildings Elves

Cultural Buildings Information Elves
Building Requirements Costs Benefits
Size Construction Time Coins Supplies Diamonds Culture Population Neighborly HelpEffect
Luminous Signpost 1x1 10s 100 25 - 21 - -
Purple Blossom Trees 1x3 1m 200 50 - 67 - -
Shrine of Enar 3x3 10s - - 370 450 - 450 Culture /8h
Flying Boat 3x3 2h 23m 13.500 2.050 - 250 - 250 Culture /8h
Anchor Point 3x1 10s - - 140 170 - -
Spot of Whispering Trees 4x3 3h 58m 29.900 4.480 - 400 - 400 Culture /8h
Flower Cage 1x1 10s - - 52 62 - -
Well of Floating Islands 4x3 10s - - 620 440 400 440 Culture /8h
Ancient Runes 2x1 48m 6.530 963 - 60 - -
Orange Berries Trees 3x1 1h 13m 9.790 1.440 - 92 - -
Protector of the Woods 4x3 10s - - 620 840 - 840 Culture /8h
Statue of the Sacred Sage 1x2 59m 10.900 1.570 - 74 - -
Gift of the Garden Fairy 1x1 29m 5.440 785 - 36 - -
Vallorian Seasnake 3x4 10s - - 710 1.000 - 1000 Culture /8h
Mysterious Cyclone 3x3 4h 47m 74.900 10.800 - 440 - 440 Culture /8h
Stairway of the Wind 1x3 10s - - 210 290 - -
Splendid Stone of Art 3x1 1h 38m 19.500 2.860 - 140 - -
Crop of Joy 1x2 1h 05m 13.000 1.910 - 92 - -
Mothertree 2x2 10s - - 290 400 - 400 Culture /8h
Temple of Ages 5x4 11h 38m 231.000 32.500 - 1.200 - 1.200 Culture /8h
Enar's Unicorn 2x1 10s - - 160 220 - -
Goddess of Fertility 3x3 10s - - 690 550 510 550 Culture /8h
Altar of the Forefathers 1x3 1h 47m 40.800 5.690 - 160 - -
Nature's Blessing 2x1 1h 11m 27.200 3.800 - 100 - -
Golden Torch Tower 3x3 10s - - 740 1.200 - 1.200 Culture /8h
Garden of Harmony 5x6 18h 22m 468.000 65.000 - 2.100 - 2.100 Culture /8h
Harmony Boardwalk 1x2 10s - - 170 250 - -
Press on each building picture to see a bigger image.


Cultural Buildings Humans

Cultural Buildings Information Humans
Building Requirements Costs Benefits
Size Construction Time Coins Supplies Diamonds Culture Population Neighborly HelpEffect
Glorious Statue 1x1 10s 100 25 - 21 - -
Blue Flowers 1x3 1m 200 50 - 67 - -
Prison of the Condemned 3x3 10s - - 370 450 - 450 Culture /8h
Holy Codex 2x2 1h 06m 6.290 950 - 110 - 110 Culture /8h
Magic Chasm 2x1 10s - - 92 110 - -
Delicatessen Butcher 3x4 5h 06m 37.700 5.560 - 430 - 430 Culture /8h
Barbecue Area 1x2 10s - - 110 140 - -
Hallowed Shrine 3x3 10s - - 490 340 320 340 Culture /8h
Golden Guards 2x1 51m 5.580 837 - 65 - -
Red Flowers 3x1 1h 16m 8.370 1.260 - 99 - -
Floating Citadel 4x3 10s - - 660 900 - 900 Culture /8h
Monster Fountain 3x3 4h 54m 62.300 9.140 - 410 - 410 Culture /8h
Small Forecourt 3x1 10s - - 200 270 - -
Lord of the Legend 1x2 1h 05m 11.100 1.600 - 85 - -
Decorative Flower Pot 1x1 33m 5.540 798 - 42 - -
Mage Tower 3x2 10s - - 410 570 - 570 Culture /8h
Fratricidal War Memorial 3x1 1h 44m 24.300 3.510 - 150 - -
Twin Flowerbed 1x2 1h 09m 16.200 2.340 - 98 - -
Astrolabe 3x3 10s - - 660 1.000 - 1.000 Culture /8h
Battle Monument 4x3 7h 09m 140.000 19.700 - 690 - 690 Culture /8h
Monument Square 1x3 10s - - 230 330 - -
Fountain of Youth 4x3 10s - - 920 750 700 750 Culture /8h
Central Place 4x5 12h 33m 318.000 44.100 - 1.400 - 1.400 Culture /8h
Royal Guard 1x1 10s - - 87 120 - -
Dragon's Keep 1x3 1h 53m 40.900 5.710 - 182 - -
Small Garden 2x1 1h 15 27.300 3.810 - 120 - -
Battle Arena 4x3 10s - - 1.000 1.700 - 1.700 Culture /8h
Press on each building picture to see a bigger image.


Dwarven Style Cultural Buildings

Dwarven Style Cultural Buildings
Building Requirements Costs Benefits
Size Construction Time Coins Supplies Diamonds Culture / Culture Population / Population Neighborly HelpEffect
Ancient Grounds 3x7 13h 46m 497.000 69.700 - 1800 - 1800 Culture /8h
Traveller’s Rest 1x4 2h 37m 94.700 13.300 - 300 - -
Elder Dragon Oracle 4x4 10s - - 1600 2800 - 2800 Culture /8h
Wayfarer’s Tavern 6x4 16h 04m 705.000 100.000 - 1300 460 1300 Culture /8h
Temple of the Holy Fire 5x5 16h 44m 734.000 105.000 - 2400 - 2400 Culture /8h
Mysterious Gate Keeper 2x3 10s - - 640 1100 - 1100 Culture /8h
Press on each building picture to see a bigger image.


Fairy Style Cultural Buildings

Fairy Style Cultural Buildings
Building Requirements Costs Benefits
Size Construction Time Coins Supplies Diamonds Culture / Culture Population / Population Neighborly HelpEffect
Baoboak Trees 1x2 1h 27m 57.000 8.400 - 187 - -
Cocoon Lampions 4x1 2h 54m 115.000 16.800 - 390 - -
Temple of Seeds 3x7 10s - - 2400 4700 - 4700 Culture /8h
Harvest Festival 4x4 11h 38m 460.000 67.000 - 1680 - 1680 Culture /8h
Singing Fish Organ 2x2 10s - - 480 810 - 810 Culture /8h
Classy Lantern 1x1 43m54s 31.000 4.500 - 101 - -
Small Shrine 2x1 1h27m 61.000 9.000 - 108 41 -
Giant Snail Palace 6x4 10s - - 3000 3200 2900 3200 Culture /8h
Pond of Recreation 5x6 21h57 920.000 135.000 - 3700 - 3700 Culture /8h
Princess Anwen 1x1 10s - - 136 110 102 -
Press on each building picture to see a bigger image.