Main Events
Every year, many Special Events take place in Elvenar. Here you will find an overview of these Events. Click on a headline to view the Event description.
Rewards
Here you can see some of the buildings you can get as rewards in these events as well as some special buildings which were Grand Prizes and may become prizes on special occasions in the future.
Some rewards belong to a Building Set. If you place them adjacent to each other, they will give more benefits than each of them gives alone.
Please note: All effects values depend on the chapter you are in at the time you add the building to your Inventory.
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Sample Buildings
These are some of the rewards that were given in the past and may reoccur in the future.
To view a bigger image, click on the building picture.
Building Information
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Building
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Size
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Description
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Benefits
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2x2
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The internal power of an old religion enforced by the sign of nature.
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Provides Culture
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2x2
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The internal power of an old religion enforced by the sign of the holy sun.
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Provides Culture
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2x2
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The internal power of an old religion enforced by the sign of fire and earth.
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Provides Culture
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2x1
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People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. Some people think Enar would show himself from time to time riding on a double-rainbow.
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Provides Culture and Population
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2x1
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People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest silver. It is doubtful if Enar would be happy with that idea.
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Provides Culture
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2x1
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People might ask themselves, when the god of the forest Enar was seen for the last time. But this does not hurt the popularity of Unicorns at Elvenar. This one is made of finest crystal.
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Provides Culture
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1x1
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A Flower Cage out of organic rainbow seeds. What glory, what blossom!
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Provides Culture and Population
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1x1
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Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in Spring.
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Provides Culture
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1x1
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Cages are not only good to hold down unloved guests, they are also pretty decorative if used in the right way. Especially in the Summer.
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Provides Culture
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2x3
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A cunning Merchant from overseas: Allows you to produce your unboosted Tier 1 Goods at a decent volume.
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Produces unboosted Basic Goods
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2x3
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A cunning Merchant from overseas: Allows you to produce your unboosted Tier 2 Goods at a decent volume.
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Produces unboosted Crafted Goods
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2x3
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A cunning Merchant from overseas: Allows you to produce your unboosted Tier 3 Goods at a decent volume.
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Produces unboosted Magic Goods
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4x2
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A cozy place for rallying Orcs from all close by environs: Produces Supplies or Orcs every 24 hours.
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Depending on the chapter, produces Supplies or Orcs
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2x4
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A place where the smartest Orc Fighters assemble: Recruits Orc Strategists every 12 hours.
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Produces Orc Strategists
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Expiring Buildings
Some event rewards have great power, but this power will only last a limited time. We call these types of rewards Expiring Buildings. When the boost of this building has expired, the building can remain in your city, still giving a little benefit.
Grand Prizes
These are the buildings given as Grand Prizes in the past. Some of them may be given again on future occasions (e.g. Fellowship Adventures).
To view a bigger image, click on the building picture.
Summer Solstice
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Building
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Size
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Description
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Benefits
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2x4
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A rocky formation of impressive and immemorial monoliths. Many people think that the cosmic and spiritual power of whole Elvenar bales at this holy place during Summer Solstice. People of all nations and races assemble here to bow to sun and moon while celebrating peaceful coexistence.
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Provides culture
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3x4
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A rocky formation of impressive and immemorial monoliths. Many people think that the cosmic and spiritual power of whole Elvenar bales at this holy place during Summer Solstice. Humans believe that the old Gods hammered the Rocks out of the soil with their bare fists.
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Provides culture
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5x4
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A rocky formation of impressive and immemorial monoliths. Many people think that the cosmic and spiritual power of whole Elvenar bales at this holy place during Summer Solstice. Elves believe that the High Men left the Monoliths as a signpost to a better existence.
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Provides culture
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Snow Flurry
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Building
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Size
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Descripton
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Benefits
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4x2
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Snow Flake Mountain
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Provides Culture and Population
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4x3
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The residency of King Snow: Here he is forging out plans to rule them all, night and day. If he gets bored , he will be carving icicles.
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Provides Culture and Population
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4x4
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The crown of King Snow's castle complex: His mighty tower of Winter, shaped like an enchanted model of the world as it will be.
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Provides Culture and Population
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Rise of Phoenix
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Building
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Size
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Descripton
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Benefits
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3x4
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Legends say, the first egg of Unur came from the sky. Since then scientists and members of the Phoenix Cult have searched for more Magic Eggs.
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Provides Culture
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4x4
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Elvenar is far richer with Magic Eggs than Unur ever was. People say, that some even contain the Breed of Phoenix.
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Provides Culture and Population
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4x5
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When Phoenix rises, winter is over. Humans and Elves both worship this divine creature equally.
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Provides Culture and Population
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March of the Herds
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Building
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Size
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Description
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Benefits
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6x4
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All animals come together when the two-tailed shepherd dog gathers his herd. Where does the journey lead to?
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Provides Culture
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5x5
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People from all of Elvenar come together to bid on the most well-shaped animals from all folks' herds.
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Provides Culture
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4x6
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Home of the most beautiful buffalos, plushy sheep and plenty of pigs. The Fairy Farmer always has an eye on all of them.
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Provides Culture and Population
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Eldrasil's Ascending
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Building
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Size
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Description
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Benefits
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4x4
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The third moon's fall conducts spherical magic into old wood. The results are astonishing.
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Provides Culture
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4x6
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Pure and nutty. Eldrasil's Holy Halls grant room for comfortable shelter.
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Provides Culture and Population
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5x5
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A village inhabited by the new fluffy arrivals.
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Provides Culture and Population
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Three Glacier Giants
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Building
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Size
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Description
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Benefits
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2x2
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A Shrine to worship the Glacier Giants
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Provides Culture
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5x4
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One piece of the Buildings Set
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Provides Culture and Set Bonus with other Set Buildings
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4x5
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Coming from the Glaciers of Elvenar, this ancient Hag searches for another place cold enough to resettle
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Provides Population and Culture
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The Phoenix Cult
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Building
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Size
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Description
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Benefits
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2x3
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One piece of the Phoenix Cult Buildings Set
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Provides Culture, Basic Goods and Set Bonus with other Set Buildings
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3x5
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One piece of the Phoenix Cult Buildings Set
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Provides Population, Culture, Crafted Goods and Set Bonus with other Set Buildings
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5x3
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One piece of the Phoenix Cult Buildings Set
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Provides Population, Culture, Magical Goods and Set Bonus with other Set Buildings
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A Building Set is composed of a certain number of buildings. Any unique Set Building can only belong to one Building Set. Build them right next to each other to unlock their true potential! The more unique Set Buildings you build next to each other, the higher their bonus will be!
To view a bigger image, click on the building picture.
The Phoenix Cult Building Set
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Building
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Size
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Benefits
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Set Bonus
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2x3
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----- ----- -----
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3x5
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----- ----- ----
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5x3
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----- ----- ----
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2x3
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----- ----- ----
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2x2
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----- ----- ----
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